


The working titles are Sabotaki and De Laatste Rokers.
I read a review by WiL about some oddball game from the past, stressing the importance of a character with actual characteristics, and preferably a goal, to relate to. Sabotage failed at this point, so this time, I'm trying to incorporate a story into my game.
It's going to be an adventure/rpg. I'm not sure where this is going exactly, but there there is a system, some reformist and a couple of insurrectionaries!