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ZZWorks

Posted: Tue Nov 25, 2003 12:34 pm
by My Liver Hurtz
I need people to test ZZWorks accross different operating systems. If you have one of these operating systems, and it isn't being tested by another person, please consider testing it.

Windows XP (Both Editions): MyLiverHurtz; Supersonic Advanced; sumisusan
Windows ME: Smallhacker; Dr. Dos
Windows 2000: Mooseka; scatman's world
Windows NT: scatman's world (?)
Windows 98 (All Editions): Commodore; Dr. Dos; Homz; Rodger
Windows 95: MadTom

And please note: I just made this list of Windows OSs of the top of my head, so don't kill me.

Posted: Tue Nov 25, 2003 4:38 pm
by 83
I can test on ME and MAYBE on 98

Posted: Tue Nov 25, 2003 7:31 pm
by Mooseka
MadTom uses win95??? DDDDD=

But I'll test it on 2000.

Posted: Tue Nov 25, 2003 9:07 pm
by Dr. Dos
I can test ME or 98.

Lens Paper.

Posted: Tue Nov 25, 2003 11:07 pm
by Quantum P.
What is ZZWorks, and how big is it? If it's smaller than 1.44 MB zipped, I might test it for Windows 3.1...

Posted: Wed Nov 26, 2003 10:15 pm
by clecky
why do you even need someone to test on 3.1

Posted: Wed Nov 26, 2003 11:10 pm
by Zephyr
Clecky wrote:why do you even need someone to test on 3.1
Some ZZTers are still using a 386. Really.

Posted: Thu Nov 27, 2003 12:09 am
by My Liver Hurtz
Bad news for those who use Window 3.1, you will be unable to run ZZWorks. Just found that out today.

How large is ZZworks? 602 KB, or something like that. What is it?

'Tis a utility I'v ebeen workingon for a while. I think someone said it is similar to ZZT Under Windows, but I've never used ZUW so I don't know.

ZZworks is a ZZT "control panel", from one screen you have access to all of your ZZTing tools. Launch games/editors, select font files to play with so you don't have to mess around with batch files (program by default tries to find a matching font file for your game), has programmable utilities list to give you one click access to almost every utility you have (up to 14 .exe I think, working on .bat utilities), ect. My favourite feature is the ability to backup all of your ZZT files instantly.

It basicly ties everything together for lazy people like me, acts as a workstation.

Posted: Thu Nov 27, 2003 4:09 pm
by Homz
I can test it on 98 and <i>possibly</i> XP.

From your post, it still isn't clear to me, can make your own font files with it? Otherwise, it sounds like a great program, and I eagerly anticipate its arrival.

Posted: Thu Nov 27, 2003 5:51 pm
by Commodore
Get a font maker. It's a hub if you will... And I'm pressing for SZZT support.

Posted: Thu Nov 27, 2003 5:53 pm
by My Liver Hurtz
No, you can't make your own font files with ZZWorks itself, though you can add a font editor program to your utility list.

The font thing works like this:

You highlight "mygame.zzt" in the game list. ZZWorks will search the ZZT directory for "mygame.com", and if found it will select that in the list of .com fonts in your ZZT directory. Saves time if you are planning to play games with fonts, because you don't have to go searching for the batch file the game comes with.

Allright, ya'll can get the beta of ZZWorks from the following URL: http://www.hostultra.com/~myliverhurtz/ZZWorks_BETA.zip

I suggest you make a copy of your ZZT directory, and install ZZWorks to the copied folder just in case the uninstaller does whacky things on different OSs. Inprobable, but I guess its possible.

Please try and test all of the functions, and report any bugs no matter how small.

Posted: Sun Nov 30, 2003 12:54 am
by 507
I can test it on windows xp professional.

Posted: Mon Dec 01, 2003 2:42 am
by My Liver Hurtz
You can e-mail test results to myliverhurtz@3web.net.

Posted: Mon Dec 01, 2003 2:34 pm
by 53
I can test on Win2000

and maybe 3.11

Posted: Mon Dec 01, 2003 8:09 pm
by My Liver Hurtz
Won't work on 3.11, or anything prior to Windows 95 or Windows NT 3. At least that is what documentation states.