SuperZZT hates me
Posted: Wed Nov 14, 2012 6:31 pm
Normally I am a useless lurker, but I have a few questions I haven't been able to answer. I am interested in making a SuperZZT game, and have been using a combination of SuperZZT in DOSBox and Lyon to progress.
1) Copying objects between boards seems to be such an incredible crapshoot that it's nearly pointless to try, and if I copy an object and it gets corrupted, then many other objects on the board will also be emptied out. Am I doing something wrong or is this just something I shouldn't do period?
2) #play t3<anything> causes SZZT to play a note in the sequence and hold it indefinitely in DOSBox, but Lyon correctly plays the sound. Should I not do that or is this behavior abnormal?
Sorry to bother with my ridiculous questions.
1) Copying objects between boards seems to be such an incredible crapshoot that it's nearly pointless to try, and if I copy an object and it gets corrupted, then many other objects on the board will also be emptied out. Am I doing something wrong or is this just something I shouldn't do period?
2) #play t3<anything> causes SZZT to play a note in the sequence and hold it indefinitely in DOSBox, but Lyon correctly plays the sound. Should I not do that or is this behavior abnormal?
Sorry to bother with my ridiculous questions.