Ikari Warriors I and II
Ikari Warriors I and II
I just made two games that are now in the archive, they are just some simple action games, which are both based on a crappy NES game I played once, but I tried to make the games not suck, so they are are a lot different. The point of this thread is just for some feedback on how they are.
I played the second one with the hopes it would be a better game than the first. I'm scared the play the first.
Your "buddies" in the game are annoying, they kill each other and push you around. Also you should use the #Lock command after an enemy gets shot to prevent them from just taking a stream of bullets without dying.
The stars shouldn't be so big and clutstered. And only some of them should be animated.
Your "buddies" in the game are annoying, they kill each other and push you around. Also you should use the #Lock command after an enemy gets shot to prevent them from just taking a stream of bullets without dying.
The stars shouldn't be so big and clutstered. And only some of them should be animated.
*POW* *CLANK* *PING*