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Posted: Sat Oct 21, 2006 10:16 am
by Zenith Nadir
i thought that was the gba?

or both?

Posted: Sat Oct 21, 2006 4:09 pm
by Dr. Dos
the PSP port is through some actual publisher.

the GBA port is through a badass fan.

Posted: Sat Oct 21, 2006 8:51 pm
by Stak
Didn't the guys who were making the PSP port not get Pixel's permission though

I seem to remember someone telling Pixel about it and him going "aw hell no" (or the Japanese equivalent)

Posted: Tue Oct 24, 2006 11:16 am
by Zenith Nadir
i hope so

pixel's way too cool a dude for the playstation

boo sony

Posted: Tue Oct 24, 2006 11:27 pm
by Zandor 12
Last I heard, Variant is working on a demo to show to Pixel to gain his approval to make the full game, or something like that.

zzz

Posted: Fri May 25, 2007 6:09 am
by asiekierka
I RAN ZZT ON A PSP!

No proof, but search for DOSBox on PSP. Then search for P-Sprint for PSP. Then you will figure all out.

Posted: Mon May 28, 2007 12:47 am
by Surlent
I find it sad that the PSP is so pathetic that the only reason peope use it is for homemade games and internet access. And, of course, Nintendo ROMS.

Re: zzz

Posted: Mon May 28, 2007 3:32 am
by Dr. Dos
asiekierka wrote:I RAN ZZT ON A PSP!

No proof, but search for DOSBox on PSP. Then search for P-Sprint for PSP. Then you will figure all out.
It crashed for me when I tried that when I got my PSP.

I did get the Dos MZX working, and by working I mean the torches in the main cavern in Caverns took 10 seconds to change characters. Exo ported MZX to the PSP anyways. I don't think he ever released it though..

oh

Posted: Mon May 28, 2007 5:18 am
by asiekierka
I have it, but i can't give it to anybody.
It also always crashes.
By the way: You can compile it from MZX 2.81f sources

EDIT: I will make a full pack that DOES work. But MAX. 3000 cycles in that dosbox isn't cool :(

Posted: Mon Jul 23, 2007 9:57 pm
by Maynard
Surlent wrote:I find it sad that the PSP is so pathetic that the only reason peope use it is for homemade games and internet access. And, of course, Nintendo ROMS.
mainly becuase the actual psp games are just scaled down versions of ps2 games. what were they thinking? "hey i got an idea, lets make a portable playstation hand held system like the game boy and make the games just like the ps2 games except with horrible graphics and painful loading times!"

Posted: Tue Jul 24, 2007 12:56 am
by Zandor 12
Dude. Megaman with a level editor. If it weren't for the fact that I'd be buying a $170 system for just that one game I would be all over that shit.

Posted: Tue Jul 24, 2007 5:25 pm
by Dr. Dos
Zandor 12 wrote:Dude. Megaman with a level editor. If it weren't for the fact that I'd be buying a $170 system for just that one game I would be all over that shit.
Megaman ONE with a level editor kind of ruins that.

The Megaman X remake has Vile mode which sounds awesome though.

Both of those gmaes you can just pirate if you get a big enough memstick though.

Posted: Tue Jul 24, 2007 6:38 pm
by Maynard
naahh get the portable hard drive for those things

Posted: Tue Jul 24, 2007 10:28 pm
by Dr. Dos
That portable hard drive is only 4gb.

They have like 8gb memsticks now.

Posted: Wed Jul 25, 2007 12:16 am
by Maynard
wow, thats sad