I like Lyon so much. When I think that it runs most of my games flawlessly and even on a netbook AND i can hear basically what the pc speaker noises sound like (no pc speaker in netbooks) I think to myself that's so nice. I'm very happy with the lyon executable and the roton library.
It does not run my avarice.szt very well and kinda lags but in its defense there is a LOT going on in avarice .. I forget if a couple object when touched even crashed lyon, but that was cool.. Playing avarice is obvious in what doesn't work, but I believe any changing of the ... custom counter's name makes it crash, and it runs a little slow.. and the H button doesn't work on the title screen which advances the title screen's viewpoint in the cinematicey intro thing at your ease..
It would be nice to get a running copy of avarice that works perfect so I can post it at GT during a jam and give it another whirl.
I hope if you do get it rewritten it doesn't become the curse where you lose interest and abort. I like the project the way it is.. I've got one guy over in the other ug i'm in that is against anything written that relies on the net framework as it doesn't work for him so I'd spread the message. I think he doesn't use winders though.
We met in person too and that was pretty cool. But yeah I finally got a chance to check it out and for me well, it's an asset. I'd love to see scrolling graphics even though my latest title relied on the board edges not scrolling... Slightly more text file support would be nice too. like for instance I wanna rerelease Superugh.zip (
http://hairypiano.com/Superugh.zip again in that other ug all posh and remade and slightly more vanilla, only part not working is the links to all the various text files. Otherwise everything else is ready.
Anyway good luck and happy trails.. I'll try to scroll back through this thread as I didn't reply sooner because I wanted to be up to date on the thread first but thought I'd say hi first.