The Apology
The Apology
Hello everyone. My ZZT game is called the APOLOGY... and is about about a hoodlum who was shot by police after he shot the chief of police's daughter. He winds up in hell with a twist, he has to spend every night in his old body. Luckily he manages to escape the grave with the help of some unfortunate graverobbers. You decide to go and apologize to the family and restore your name as the greatest villian ever. Only one problem... YOUR A ZOMBIE!!!
Now you must use whats left of your conscious to fulfill your destiny as you dodge bullets and hysterical priest in this epic Action zzt game, that will probably take a decade to complete.
Now you must use whats left of your conscious to fulfill your destiny as you dodge bullets and hysterical priest in this epic Action zzt game, that will probably take a decade to complete.
- Schroedingers Cat
- We must invent teleportation!
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- Quantum P.
- Level 17 Accordion Thief
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- Zenith Nadir
- this is my hammer
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i remember people used to yell at me for trying to equalise the player/enemy strength difference, for making the player too weak against enemies that were too strong (examples: lebensraum's 100 health maximum and five-hit enemies, psyche's enemy swarms and scarce heals)
well EXCUSE ME idiots, i'm sorry you SUCK at playing games, god
well EXCUSE ME idiots, i'm sorry you SUCK at playing games, god
he looked upon the world and saw it was still depraved
Overall: Rotton egg for breakfast
Overall: Rotton egg for breakfast
Thankyou, I've been working very hard on this.
It's very horrible and doesn't have a good storyline.
But I like it, and will finish it.
You actually have 1000 Health, but can't heal... So you get what your given. Zombies don't heal naturally.
Theirs worst things then bullets... Flamethrowers (stars)
It's very horrible and doesn't have a good storyline.
But I like it, and will finish it.
You actually have 1000 Health, but can't heal... So you get what your given. Zombies don't heal naturally.
Theirs worst things then bullets... Flamethrowers (stars)
- Schroedingers Cat
- We must invent teleportation!
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- Dr. Dos
- OH YES! USE VINE WHIP! <3
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I don't care about that but fuck you and your dark rooms with anti -dark objects. :drussrox:Zenith Nadir wrote:i remember people used to yell at me for trying to equalise the player/enemy strength difference, for making the player too weak against enemies that were too strong (examples: lebensraum's 100 health maximum and five-hit enemies, psyche's enemy swarms and scarce heals)
well EXCUSE ME idiots, i'm sorry you SUCK at playing games, god
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Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
it is important to stress again the importance of playing zzt syndromes. normally I am a staunch defender of stars. however unless there is some balance, it can get out of hand. Although I do see the point. You'll really have to have plenty of opportunities to hurt the player if you're going to give them 1000 health to play with. I'd suggest for flamethrower guys, after shooting a bunch of stars have them wait then #change star empty
*POW* *CLANK* *PING*
Yeah I caution you about using stars. I wouldn't say they can never be used, but I know I could never figure out how to use them.Theirs worst things then bullets... Flamethrowers (stars)
Currently working on: ZZTV 11.2 Channel Escape from the Burning Building - ON HOLD
Currently Playing: Burger Joint
Currently Playing: Burger Joint
- superbowl shuffle
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Stars can be cool if there are breakables around and you have to lead the stars into them to make them destroy each other. Changing them to empties is, of course, the other means by which programmers can make stars easier to deal with. I have found that the problem with stars is that they stick around forever and there is no point in evading them because eventually you will be hit.
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
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