#zap Objectname:command
Moderators: Commodore, Zenith Nadir
#zap Objectname:command
This also works with restore. Thisnk about it. You can have a locked program change loops with #zap loopobject:loop1
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- Quantum P.
- Level 17 Accordion Thief
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Do you know of any other commands you can use this for?
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- Quantum P.
- Level 17 Accordion Thief
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I believe you can do a similar thing with #restart:
Object2 should run around in a circle, pause, then run around again because Object1 #restarted it. But this isn't anything you can't do with labels.
Code: Select all
@Object1
/i/i/i/i/i#Object2:restart
Code: Select all
@Object2
#cycle 1
/n/s/e/w
However you could use that to completely restart all the objects on the board just by adding a few more lines of code in. For pushers you can have all the pushers become empties and have fakes become pushers to restart them. How ever ome bug would have to be sorted out.
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- Zenith Nadir
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