make a game
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he wants it to be one line!
because my suggestion was
#if x y
:y
because my suggestion was
#if x y
:y
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Apologies for the old post you may have just read.
- Quantum P.
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Code: Select all
#play This lin3 only pl@ys @ singl3 note.
#try cw w #try ccw e #try opp s #try n ?n
#if blocked n #if blocked opp s #try n ?n
#try n #try opp s #try cw w #try ccw e ?n
Last edited by Quantum P. on Wed May 17, 2006 11:33 pm, edited 1 time in total.
- Alexis Janson
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- Alexis Janson
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Reading out loud to children from an empty book, and the children have hanguns leveled at you, ready to shoot if you make a mistake
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Apologies for the old post you may have just read.
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Apologies for the old post you may have just read.
The only thing I could come up with was sticking it in a scroll. Then you could have a line later in the scroll which #put a key (without specifying colour).
Personally I think the line is pretty useless, though it obviously could make a difference.
Is it possible that could create a key? I don't know how zzt parses the object code.
Personally I think the line
Code: Select all
#change normal line
Is it possible that
Code: Select all
#if blocked s #if not blocked s #put s key
- Alexis Janson
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