Objects laying lit bombs

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Hayabusa
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Objects laying lit bombs

Post by Hayabusa »

Is it possible for an object to lay or put a lit bomb?
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Post by Furry Jesus Freak »

No. But there's something in the ZZT Encyclopedia that can help you, I think. If you don't have it already, um.. get it. It's essential. Like STK. I dunno if z2 is 100% fixed or not, so if you can't get to version 3C tell me and I'll just e-mail it to you.
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Hayabusa
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Post by Hayabusa »

hmmm...I have it so I'll take a look in there. I haven't looked in there since like...October I think. Thanks
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Quantum P.
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DIVERSIFY

Post by Quantum P. »

...and you can also get the ZEOL here.
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Zenith Nadir
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Post by Zenith Nadir »

i'm afraid deactivated bombs MUST be triggered by a :touch command from the player

if only it were different ;_;
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Post by Commodore »

Yeah, and the engine in the encylopedia is bulky and pretty worthless.
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Post by 773 »

No, you can't have an object put lit bombs. However, you can have a duplicator dupe one onto a player clone, setting it off.
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superbowl shuffle
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Post by superbowl shuffle »

Code: Select all

@object
#put e player
?s
#put e duplicator
?s
#put e bomb
#end
Trust me, it will work.
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
[/size:lh51rn9h]
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Dr. Dos
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Post by Dr. Dos »

no it won't because duplicators have stats. :ssj:
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superbowl shuffle
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Post by superbowl shuffle »

Okay from now on, if I post :frostyangel: it is an 'internet wink'.
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Dr. Dos
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Post by Dr. Dos »

:headbang:

whoops
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Quantum P.
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Post by Quantum P. »

What do you need the ability to put lit bombs for, hayabusa?
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Post by Ryan Ferneau »

He's doing a MeggerMan game where you fight Bomb Man!
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Post by 235 »

huh????????????????????????????????????????????????? meggerman????????????????????????????????????????????????????????????????????????????
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Post by 773 »

He's this crazy-ass thief who failed his phonics class.
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