How many bytes are in one kilobyte? I think this is why ZZWorks is not reporting filesizes correctly. It's always off by one or two kilobytes.[/quote]MadTom wrote:According to KevEdit's help file, the board limit is not 20kb (20480 bytes), it's actually somewhere around 20000 bytes. That's the point at which KevEdit starts to report board instability in the board dialog (press I), and it's usually almost exactly at that point that I start to experience problems.
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zzt.exe dynamically allocates a buffer of exactly 20000 bytes which it uses to (among other things) store boards when switching between them. you can go over that limit, but since the memory is dynamically allocated you can never tell what (if anything) the bytes beyond the limit will overwrite. any board under 20000 bytes should always work.
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Okay, thanks. In any case it should be more accurate than 1000. I'll go recompile the program now because I have five minutes to waste.Clecky wrote:Isn't it 1024 or something?
Edit: Yep, that number works great.
I did!--I did!--You're quicker than your friend... Now for a handful of guilders I happen to have a private and uncut performance of The Rape of the Sabine Women-or rather woman, or rather Alfred--. Get your skirt on, Alfred--