Programming Problem
Moderators: Commodore, Zenith Nadir
Programming Problem
I need something invisible to the player to be changed to a color-coordinated invisible something on a dark blue background.
Don't catch my drift? Neither do I. Let me explain.
I have a full dark blue solid background. Is there any way to change a block of it into a white invisible, or something that still appears dark blue-on-blue but is different than the other ones placed in the same way?
I've tried using #put s <color> invisible on dark-blue-on-blue fakes, but to no avail.
Can someone help?
Don't catch my drift? Neither do I. Let me explain.
I have a full dark blue solid background. Is there any way to change a block of it into a white invisible, or something that still appears dark blue-on-blue but is different than the other ones placed in the same way?
I've tried using #put s <color> invisible on dark-blue-on-blue fakes, but to no avail.
Can someone help?
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- LOOK OUT FER BAAAD BOB
- Posts: 116
- Joined: Fri Mar 28, 2003 12:51 am
No wait that doesn't work at all.
Okay, if I get down to the root problem...
How can you get several objects to zap a command for another object?
ie, each object checks if a corresponding flag is set then tells the main object to zap one of its commands.
I mean, yes, you can't just do #<objectname>:zap <command>. But whenever I try to get an object to send the main object another command that zaps the command, it doesn't work correctly.
Any help?
Okay, if I get down to the root problem...
How can you get several objects to zap a command for another object?
ie, each object checks if a corresponding flag is set then tells the main object to zap one of its commands.
I mean, yes, you can't just do #<objectname>:zap <command>. But whenever I try to get an object to send the main object another command that zaps the command, it doesn't work correctly.
Any help?
-
- LOOK OUT FER BAAAD BOB
- Posts: 116
- Joined: Fri Mar 28, 2003 12:51 am