Search found 121 matches

by wil
Tue Nov 17, 2009 10:18 pm
Forum: Picture Forum
Topic: PICTURE GAME
Replies: 3
Views: 6737

Image[/img]
by wil
Tue Sep 08, 2009 12:31 am
Forum: ZZT Projects
Topic: The Opera House
Replies: 3
Views: 5049

Here is the AHK script compiler and the operahouse keys script. http://wil.whitlark.net/AHK-Compiler.zip Note: The compiler is buggy and produces nothing of value if the directory structure isn't something super simple like C:\compiler\ The 1::, 2::, 3::, and 4:: lines are where keys 1-4 are defined...
by wil
Sun Sep 06, 2009 7:11 am
Forum: ZZT Projects
Topic: The Opera House
Replies: 3
Views: 5049

The Opera House

Only one question: can anyone else get this to work?
by wil
Fri Sep 04, 2009 5:13 pm
Forum: ZZT General
Topic: OMG MADTOM IS BROWSING
Replies: 19
Views: 8722

MADTOM IS DOWSING

HE IS USING CROOKED STICK TO FIND WATER
by wil
Tue Jul 14, 2009 11:50 pm
Forum: ZZT General
Topic: ZZT is dead?
Replies: 27
Views: 11897

2,000 games become sort of a blur. Then they become a lot of a blur. Then it stops mattering. I may not have legitimate reasons for any of my decisions. Edit: omgomgomg nonono i remember sombrero! It made the second cut, specifically because of the night club board winning me over. Looking back i do...
by wil
Tue Jul 14, 2009 6:38 pm
Forum: ZZT General
Topic: ZZT is dead?
Replies: 27
Views: 11897

Someone linked me to the entire zarchive probably in 2004. I played through the 2,000 largest files (deleting all the smallest ones) and from these selected 72 items that showed concept beyond their created medium, ignoring all quibbles over quality. ZZT fostered the bizarre, and the closer we got t...
by wil
Mon Jun 22, 2009 5:06 am
Forum: Ando's Home for Imaginary Threads
Topic: Toolkit marketshare
Replies: 51
Views: 30052

this is the most amazing post in the universe.
by wil
Thu Apr 30, 2009 10:06 pm
Forum: Goth Topic
Topic: elavatir butins retirns
Replies: 5
Views: 3716

elavatir butins retirns

by wil
Fri Apr 24, 2009 4:49 pm
Forum: ZZT General
Topic: zzt is screwing with my brain
Replies: 56
Views: 23068

I am dead.
by wil
Fri Apr 24, 2009 4:46 pm
Forum: ZZT Clones and Editors
Topic: ZZT Unlimited
Replies: 17
Views: 16812

there are no problems with longer lines. Over a dozen objects in run-on used very long lines in excess of 100 characters, created by hex editing. They never gave me trouble, though open them JUST ONCE in the regular zzt editor and KABLOOIE

I would imagine lines max out at 255 characters.
by wil
Mon Nov 17, 2008 7:53 pm
Forum: ZZT Projects
Topic: PBHHT
Replies: 30
Views: 14980

Dr. Dos wrote:
zamros wrote:stuff
Who are you and what have you done with the real Zamros?
by wil
Sun Sep 14, 2008 10:01 am
Forum: ZZT General
Topic: #if color
Replies: 12
Views: 6191

aww was dr dos' engine stuffed in a corner wen he was little? How old-fashioned. I thought they didn't do that to kids these days.
by wil
Fri Aug 15, 2008 4:40 pm
Forum: ZZT Clones and Editors
Topic: Zap
Replies: 156
Views: 89609

no zap updates no wil

you know what to do
by wil
Mon Jul 14, 2008 9:12 pm
Forum: ZZT Clones and Editors
Topic: Zap
Replies: 156
Views: 89609

plastic forums is dead. long live plastic forums.
by wil
Tue Jul 08, 2008 2:25 pm
Forum: Goth Topic
Topic: Let Him Know Here His Balls Are Friends
Replies: 623
Views: 174334

#cycle 1
:a
/i
#change red water invisible
#change red breakable water
#change red normal breakable
#if any green normal b
#if any yellow normal c
#if any purple normal d
#a
:b
#change white invisible player
#end
:c
#change cyan invisible player
#end
:d