Page 1 of 1
The telnet system
Posted: Sat Dec 20, 2003 11:49 pm
by 136
Telnet to mi computer and find the game calld Snowboll Game and also the uther game is calld Solter Solitare. I also made Solter Solitare on mi TI-92 calculater, with a slitly difrint rules.
I turnd of the telnet for now, I will turn it back on wen I fix the sorting on the mesige bord.
Posted: Sun Dec 21, 2003 2:04 am
by 99
BACK WHEN I WAS A YOUNG LAD WE DIDN'T HAVE ANY CALCULATORS AND HAD TO DO MATH BY COUNTING GRAINS OF SAND, YOU UNGRATEFUL MAGGOT.
Posted: Mon Dec 22, 2003 5:44 pm
by 136
Or use abacus insted, but mi topic is not rely about math! I just made it on the calculater becuse is a programable calculater
Posted: Mon Dec 22, 2003 6:06 pm
by 518
I want that calculator.
Can you program Quake II?
Posted: Mon Dec 22, 2003 9:57 pm
by Stak
DO YOU HAVE ANY GAMES FOR MY ABACUS?
Posted: Mon Dec 22, 2003 11:32 pm
by 518
Stak wrote:DO YOU HAVE ANY GAMES FOR MY ABACUS?
My ex-girlfriend does =(
Posted: Tue Dec 23, 2003 3:27 pm
by 97
Can you use these games for the TI-83+?
That's all the heat I'm packing for now =(
Posted: Tue Dec 23, 2003 6:26 pm
by 136
Guy wrote:I want that calculator.
Can you program Quake II?
It is slow, it is black-and-wite, and no sound, and it is not rely ment for games, but ther is a programing langwige bilt in so I desided to make a few games in it.
Posted: Tue Dec 23, 2003 6:27 pm
by 136
demascota wrote:Can you use these games for the TI-83+?
That's all the heat I'm packing for now =(
I dont hav a TI-83+, but I ges if you no how to program it you can make the same program in TI-83+
Posted: Tue Dec 23, 2003 6:36 pm
by 136
I will put mi telnet system work agen wen I fix the sort threds on mesige bord. If you no about BYOND then maybe you can help me to fix it. I used ShellSort(l) and procs override Compare(item1,item2) but it not call compared and is not sorted!
Code: Select all
Compare(item1,item2)
// +1 is item1 before item2
// -1 is item1 after item2
// 0 is both same place in list
if(istype(item1,/obj/thred))
if(item1:sticky!=item2:sticky)
return ..(item2:sticky,item1:sticky)
return ..(item2:time,item1:time)
if(istype(item1,/obj/mesige))
return ..(item1:time,item2:time)
if(istype(item1,/obj/secsen))
return ..(item1:num,item2:num)
return ..(item1,item2)
var/list/l=list()
var/n=0-mob.p
var/s=0
for(var/obj/thred/O in mob.s:contents)
l+=O
ShellSort(l)
for(var/i in 1 to length(l))
var/obj/thred/O=l[i]
n+=1
if(n>mob.terminalrows-6) goto endfor1
if(n>0)
if(O.sticky<s) mob << "-----------"
mob << "[O.num] / [O.title] / [O.owner.loginname] \
/ [length(O.contents)] / [time2text(O.time)]"
s=O.sticky
endfor1
command_prompt="(number/neW/Back/Previus/Next)"
return 0
Its not sorting it! It makes a list uv the items, but is not sorted items.
Posted: Tue Dec 23, 2003 10:15 pm
by 136
Now I fix the telnet! The mesige bord is sorting corectly now
Posted: Wed Dec 24, 2003 1:42 am
by 518
Is it Basic?