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Moderator: Quantum P.
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- Resource id #38
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N-Gage attempted to lure gamers away from the Game Boy Advance by including cellphone functionality. This was unsuccessful, partly because the buttons, designed for a phone, were not well-suited for gaming and when used as a phone the original N-Gage was described as resembling a "taco".[6][9]
fungahhh
- Zenith Nadir
- this is my hammer
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- Location: between the black and white spiders
- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders
- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
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The traditional Space Invaders 'thump-thump' rhythm has been described as the heart-beat of the invaders. In fact, this noise works against the player as it is out of phase with the movement. As it does this, is upsets the player's rhythm and stops him from becoming totally synchronised with the game.
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- asiekierka
- YAHOO: ALL YOUR GEOCITIES ARE BELONG TO US
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- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders
- asiekierka
- YAHOO: ALL YOUR GEOCITIES ARE BELONG TO US
- Posts: 223
- Joined: Sat Sep 10, 2005 10:06 am
10 REM GENERATED M/C LOADER
20 REM RESERVE SPACE FOR M/C
30 POKE 55,0: POKE 56,192
40 SA=49152
50 FOR N=0 TO 160
60 READ A%:POKE SA+N,A%:NEXT N
70 SYS SA
80 END
100 DATA 120,169,192,141,21,3,169,13
110 DATA 141,20,3,88,96,173,160,192
120 DATA 240,13,173,159,192,208,13,169
130 DATA 1,141,157,192,141,159,192,206
140 DATA 157,192,240,3,76,49,234,173
150 DATA 158,192,141,157,192,160,0,132
160 DATA 253,162,4,169,216,133,254,177
170 DATA 253,24,105,1,145,253,136,208
180 DATA 246,230,254,202,208,241,162,0
190 DATA 189,126,192,24,125,142,192,157
200 DATA 126,192,189,125,192,24,125,141
210 DATA 192,157,125,192,232,232,224,16
220 DATA 208,230,162,0,189,126,192,157
230 DATA 1,208,189,125,192,10,110,16
240 DATA 208,157,0,208,232,232,224,16
250 DATA 208,234,76,49,234,0,0,0
260 DATA 0,0,0,0,0,0,0,0
270 DATA 0,0,0,0,0,1,1,1
280 DATA 1,1,1,1,1,1,1,1
290 DATA 1,1,1,1,1,5,5,0
300 DATA 0
20 REM RESERVE SPACE FOR M/C
30 POKE 55,0: POKE 56,192
40 SA=49152
50 FOR N=0 TO 160
60 READ A%:POKE SA+N,A%:NEXT N
70 SYS SA
80 END
100 DATA 120,169,192,141,21,3,169,13
110 DATA 141,20,3,88,96,173,160,192
120 DATA 240,13,173,159,192,208,13,169
130 DATA 1,141,157,192,141,159,192,206
140 DATA 157,192,240,3,76,49,234,173
150 DATA 158,192,141,157,192,160,0,132
160 DATA 253,162,4,169,216,133,254,177
170 DATA 253,24,105,1,145,253,136,208
180 DATA 246,230,254,202,208,241,162,0
190 DATA 189,126,192,24,125,142,192,157
200 DATA 126,192,189,125,192,24,125,141
210 DATA 192,157,125,192,232,232,224,16
220 DATA 208,230,162,0,189,126,192,157
230 DATA 1,208,189,125,192,10,110,16
240 DATA 208,157,0,208,232,232,224,16
250 DATA 208,234,76,49,234,0,0,0
260 DATA 0,0,0,0,0,0,0,0
270 DATA 0,0,0,0,0,1,1,1
280 DATA 1,1,1,1,1,1,1,1
290 DATA 1,1,1,1,1,5,5,0
300 DATA 0
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- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
<Ardy> and so on until the room has to be evacuated
<MichaelW> oh no
<MichaelW> oh no
Visit the Museum of ZZT
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Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.