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Inventory Engine: Help, please.
Posted: Fri Jul 07, 2006 11:20 pm
by Felix
Since I've forgotten my Username on the MZX Boards, I'm going to have to ask here.
How do you create an Inventory Engine?
I have everything working so far, but when I use an Object on something, I want to to stop saying the Quotes I made like 'Impossible' or 'I can't do that.' After using the Item successfully.
If you can help me,
.
Posted: Sat Jul 08, 2006 12:28 am
by asgromo
Post the programs for your inventory engine and whatever items are using it
Programs Used
Posted: Sun Jul 09, 2006 11:43 pm
by Felix
The Programs I use?
I use MegaZeux.
Every item is set up the Same, so I'll post the Program for the Fingerbone.
-- Start --
:fb
send at WEST of player "fingerbone"
send at EAST of player "fingerbone"
send at SOUTH of player "fingerbone"
send at NORTH of player "fingerbone"
goto "idleness"
-- End --
I know that the Problem is the 'goto "idleness"', but I'm not sure how to replace it to make it work.
Posted: Mon Jul 10, 2006 1:34 am
by Dr. Dos
so you use the FINGERBONE on the SODA MACHINE and somehow it works for our sake
sodamachine being something like
BLAH BLAH
end
: "fingerbone"
send thatinventorymanagingrobot to "STOP"
YOU USE THE FINGERBONE ON THE SODA MACHINE GOOD JOB
so then instead of thatinventorymanagingrobot going to idleness it goes to stop and isn't all YOU SO CAN'T USE THAT HERE
=D
Posted: Mon Jul 10, 2006 10:34 pm
by Felix
Thank you very much, Dr. Dos. I can finally get my game working right.