a new zzt group has come to z2
Moderators: Quantum P., crank
the only thing we are copying from rs is the quests and the names and such. We are trying to make it a item orriented game but i am having trouble with my goblin dup. Any suggestions?
This is a easy game...
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- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
I am trying to get a object to put water to the north whenever the goblive flag is set. The only problem is that the dupes will stop working when the water is set even when it is turned into empty. I have rewritten the code so much i cant remember what it is right now.
This is a easy game...
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
- Schroedingers Cat
- We must invent teleportation!
- Posts: 721
- Joined: Mon Jun 19, 2006 11:35 pm
- Location: Idaho, Wisconsin
Don't do it, Quindo. They want to steal your precious WORK.
...
Try this:
X^X
XXX
XOX
X is a wall;
^ is a duplicator
O is the object (Note the space between the object and the duplicator. This stops the object from being copied.)
...
Try this:
Code: Select all
@Water putter
#cycle 1
#if goblinflag #put n blue water
/i
#restart
X^X
XXX
XOX
X is a wall;
^ is a duplicator
O is the object (Note the space between the object and the duplicator. This stops the object from being copied.)
- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders
i think the problem is that water is a terrain, not a pushable object, and after the first water is placed by the duplicator the way is blocked from further placement
you could try this code, instead.
@waterplacer
#cycle x (your choice as to the cycle speed; remember that one movement on #cycle 9 is roughly one second)
:blarf
/i/i/i#change blue water boulder (again, how many /i's is your choice)
#put n blue boulder
#change blue boulder water
#blarf
you could try this code, instead.
@waterplacer
#cycle x (your choice as to the cycle speed; remember that one movement on #cycle 9 is roughly one second)
:blarf
/i/i/i#change blue water boulder (again, how many /i's is your choice)
#put n blue boulder
#change blue boulder water
#blarf
he looked upon the world and saw it was still depraved
Overall: Rotton egg for breakfast
Overall: Rotton egg for breakfast
- superbowl shuffle
- Official Clamp School Defender
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- Schroedingers Cat
- We must invent teleportation!
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- Joined: Mon Jun 19, 2006 11:35 pm
- Location: Idaho, Wisconsin
for telling me that. I didnt now that terran did that to dupes. that should help me finish the code.
This is a easy game...
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
wmd demo and master of the t-zone have been added to z2. Please tell me what you tink of them.
This is a easy game...
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
<a href="http://www.fallensword.com/?ref=394941">FallenSword RPG - Play online now free!</a>
- superbowl shuffle
- Official Clamp School Defender
- Posts: 418
- Joined: Mon Apr 07, 2003 4:52 am
- Location: CAsE SenSiTiVe
- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders