What SHOULD you be working on right now?
- Quantum P.
- Level 17 Accordion Thief
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- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
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:drussrox:
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:drussrox:
Visit the Museum of ZZT
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Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
- Zenith Nadir
- this is my hammer
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- asiekierka
- YAHOO: ALL YOUR GEOCITIES ARE BELONG TO US
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- Ellypses
- Whaf yew vauhnt?
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It's been quite a while since I made an effort to get to zzting, but that shat wasn't happening when I have gotten fulltime at my job. But I guess I'll list some of the game I have started and may be completed if I get around to it. Eventually. But also I'm just as hard at work with Plastic too.
Bust'n Shtuff: Demolitious(zzt)
It's the fact that I have done so much and noted as much to have it just rot in my harddrive. Most of all the stages have to be redone, and divide the game into two files. Most of my notes are missing but it wouldn't hurt to rewrite him.
I do face a dilemma where to chose to make the rest of the series into a graphical game, verses using zzt with all of them. So I'll do all I can with this one.
If this succeed, the rest of the series will be out, and I'll be asking for help with B'nS:WorldTour, which contain user submitted boards.
Yoshi Hoskins:Preparation(zzt)
All the sources, the story, most of the music, and references are done. All's left is to get the game started. I've been putting this one off on purpose though. The reason is what it was fueled with. And though it's turning out awesome like... You'll see it if I manage to get it done. If not, I'll send in the files.
Threshold 0.5(plastic)
I can get this started and finished. I can't remember why I couldn't though. Getting around to it these days is just as hard as finding time to just chill.
Castle Siege(plastic)
It's been one of the first project for plastic I just can't get done. A PvP strategy/action/rpg where you build and siege each other player's castle. First of all, it was called Yaro Sakkidatta, and was based on Ultimate Illusion. Unfortunately Ultimate Illusion is a tiny bit complex...okey it's too complex. It's one of those that goes, "You know, I really REALLY need to put much thought to this". So that crap didn't float and ended up garbaging it.
So now I've started fresh and have renamed it Castle Siege. It could go anywhere. I've already made varieties of pvp, competitions and co-op games. I'll quit when Plastic itself explodes!!
Anyway, I'm trying to get back on it to keep my mind off some things. Doing zzt is still awesome in my book.
Bust'n Shtuff: Demolitious(zzt)
It's the fact that I have done so much and noted as much to have it just rot in my harddrive. Most of all the stages have to be redone, and divide the game into two files. Most of my notes are missing but it wouldn't hurt to rewrite him.
I do face a dilemma where to chose to make the rest of the series into a graphical game, verses using zzt with all of them. So I'll do all I can with this one.
If this succeed, the rest of the series will be out, and I'll be asking for help with B'nS:WorldTour, which contain user submitted boards.
Yoshi Hoskins:Preparation(zzt)
All the sources, the story, most of the music, and references are done. All's left is to get the game started. I've been putting this one off on purpose though. The reason is what it was fueled with. And though it's turning out awesome like... You'll see it if I manage to get it done. If not, I'll send in the files.
Threshold 0.5(plastic)
I can get this started and finished. I can't remember why I couldn't though. Getting around to it these days is just as hard as finding time to just chill.
Castle Siege(plastic)
It's been one of the first project for plastic I just can't get done. A PvP strategy/action/rpg where you build and siege each other player's castle. First of all, it was called Yaro Sakkidatta, and was based on Ultimate Illusion. Unfortunately Ultimate Illusion is a tiny bit complex...okey it's too complex. It's one of those that goes, "You know, I really REALLY need to put much thought to this". So that crap didn't float and ended up garbaging it.
So now I've started fresh and have renamed it Castle Siege. It could go anywhere. I've already made varieties of pvp, competitions and co-op games. I'll quit when Plastic itself explodes!!
Anyway, I'm trying to get back on it to keep my mind off some things. Doing zzt is still awesome in my book.
Am I the only one who thinks it's hilarious that posts from three different years are on this page
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- Dr. Dos
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No, I thought it was awesome.
Visit the Museum of ZZT
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Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
- Shadow Mage
- Naked Zombie Sean Connery
- Posts: 163
- Joined: Sun Jul 30, 2006 6:18 pm
I guess I should own up to my laziness as well.
I am currently attempting to make 2 ZZT games at some point
in the next year or so. One is the notorious "Pilgrim's Progress".
A demo of all I had done was in my evil, evil zztv entry last time
around (it is evil), and sadly enough, aside from the title screen
and some song composition, I haven't done jack since then. I
need to remake every single board in the game because of how stupid
it all is. I refuse to give up on it though. Although, MadTom, if you still
have that one thing, I'd very much like to see it. I wouldn't copy it or
anything, I just want to see how you handled certain sections and compare
that to my current ideas (which basically means I have no idea how to do
the Slough yet).
The other thing is the "ZZT Christmas Carol" I randomly
announced a couple of years? back. I still have some of my casting notes
somewhere or another, although I don't feel like bringing them up right
now. I guess that project would have to take priority to get it done on time. It'd also help if I had something to reference book-wise. =/
I'm also supposed to be doing a non-ZZT thing with certain other people
but I've been slacking on that, too. Sorry, dude. =( Hey, that's also due by
around Christmas, but it's probably a lot easier to slap together too...
I am currently attempting to make 2 ZZT games at some point
in the next year or so. One is the notorious "Pilgrim's Progress".
A demo of all I had done was in my evil, evil zztv entry last time
around (it is evil), and sadly enough, aside from the title screen
and some song composition, I haven't done jack since then. I
need to remake every single board in the game because of how stupid
it all is. I refuse to give up on it though. Although, MadTom, if you still
have that one thing, I'd very much like to see it. I wouldn't copy it or
anything, I just want to see how you handled certain sections and compare
that to my current ideas (which basically means I have no idea how to do
the Slough yet).
The other thing is the "ZZT Christmas Carol" I randomly
announced a couple of years? back. I still have some of my casting notes
somewhere or another, although I don't feel like bringing them up right
now. I guess that project would have to take priority to get it done on time. It'd also help if I had something to reference book-wise. =/
I'm also supposed to be doing a non-ZZT thing with certain other people
but I've been slacking on that, too. Sorry, dude. =( Hey, that's also due by
around Christmas, but it's probably a lot easier to slap together too...
JESUS CHRIST- You start the New Testament
with this Jesus. He is so superpowered and awesome, you feel converted. You place your hope in this Jesus.
with this Jesus. He is so superpowered and awesome, you feel converted. You place your hope in this Jesus.