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ZZT OOP Problems!

Posted: Mon Feb 16, 2004 2:35 pm
by 610
Listen, I've been around for a LONG time, though NOBODY knows of my greatness due to the fact that I NEVER got around to finish any game I have made... I consider myself good with the ZZT OOP language, the only thing I'm struggling with is...

I try to transfer an object from a board to another, but it ends up with the codes gettin' screwed. Are there any tools to prevent this, or what? WHAT DO I DOOOO!?

Posted: Mon Feb 16, 2004 3:17 pm
by Zenith Nadir
Use KevEdit or ZZTAE. Or if you don't like external editors, copy the code to a text file, then paste it into the required object using the Edit function in Windows mode.

Posted: Mon Feb 16, 2004 3:24 pm
by Commodore
yes, that was one of the problems with to original editor, you also might export the board then import it again if you happen to be starting a new board from scratch.

Posted: Mon Feb 16, 2004 3:45 pm
by 518
If your board is too big, it'll just completely screw everything up. Try export & Import, then delete everything else on the board. Or copy its text, though if it's a large object, doing that would be hell.

Posted: Mon Feb 16, 2004 4:51 pm
by 570
what they said

Posted: Mon Feb 16, 2004 5:00 pm
by 610
Until now, I have gathered all the objects I use making a typical board into one ''collection'' of items and walls needed... It has worked until now, but I was just wondering if there might be any other way. I'm still trying to teach me the KevEdit tool, so we'll see...

Thanks for all the advice!

Posted: Mon Feb 16, 2004 8:07 pm
by My Liver Hurtz
I think you can prevent code loss by copying the object onto your new board before putting anything else on it? I'm not quite sure, I remember a dicussion of this a LONG time ago.

Posted: Mon Feb 16, 2004 8:11 pm
by 610
löl, well... That's kinda hard to do when you have four types of orcs, two types of trolls, a dragon and three variants of the killer squirrel(copyright Aryndil 2001-2004) and a horde of doors and reloading engines and the likes :p

Anyways, thanks... Or is it thanks, anyways... Or no ''s'' in anyway? Bah!

Posted: Mon Feb 16, 2004 8:24 pm
by clecky
I don't think you can copyright the words "killer squirrel"

Posted: Mon Feb 16, 2004 8:26 pm
by 610
Hey, chill, I was just joking *starts to sweat*...

Okay, none may leave with news of this!! *pulls out a motorsaw and starts chasing people around*

Posted: Mon Feb 16, 2004 8:49 pm
by 53
just learn kevedit, it's not too hard. press enter on the object, then jump boards and place em on the new one.

Posted: Mon Feb 16, 2004 10:41 pm
by wildkarrdex
Image


Image

Posted: Mon Feb 16, 2004 11:49 pm
by 97
Are you scandinavian?

Posted: Tue Feb 17, 2004 12:23 am
by clecky
scandinavia sucks in risk

Posted: Tue Feb 17, 2004 1:50 am
by superbowl shuffle
For a game I am making, I have a txt file with all of the code I need. So it's just a simple copy and paste.