
Super ZZT Land
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Re: Super ZZT Land
One last sneak peek while I labor away..


Last edited by bitbot on Tue Jan 19, 2016 12:35 am, edited 1 time in total.
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Re: Super ZZT Land
So I was doing some research and found this cool video showcasing MS-DOS games of 1992 (the year SZZT was released) Groundbreaking era: http://youtu.be/D6E4FZdY-pM

As you may know, Sweeney's Jill of the Jungle was released that same same year. Notice the similarities to Super ZZT? I think it's fitting to lift some inspiration off this, having played it before ever knowing about ZZT. Also, I just so happened to have this zap conversion lying around.


As you may know, Sweeney's Jill of the Jungle was released that same same year. Notice the similarities to Super ZZT? I think it's fitting to lift some inspiration off this, having played it before ever knowing about ZZT. Also, I just so happened to have this zap conversion lying around.

Last edited by bitbot on Sat Jan 16, 2016 3:57 pm, edited 1 time in total.
Re: Super ZZT Land
Jill also has a level editor: http://www.shikadi.net/moddingwiki/Usin ... vel_editor
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Re: Super ZZT Land
No way!Commodore wrote:Jill also has a level editor: http://www.shikadi.net/moddingwiki/Usin ... vel_editor

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Re: Super ZZT Land

Plot twist..
Code: Select all
@gs
#cycle 8
#play -if+scxgxcxg#xcxgxcxfxc
#play sxa#xcxg#xcxgxcx
/i/i/i/i
#play -id#s+cxgxcxg#xcxa#xcx
#play +scx-cxa#xcxg#xcxgxcx
/i/i/i/i
#play -ic#+scxgxcxg#xcxgxcxfx
#play scxa#xcxg#xcxgxcx
/i/i/i/i
#play -ic+scxfxcxgxcxg#xcxa#x
#play scx+cx-cxg#xcxgxcx
/i/i/i/i
#play --if++scxgxcxg#xcxgxcxf
#play sxcxa#xcxg#xcxgxcx
/i/i/i/i
#play --id#s++cxgxcxg#xcxa#xc
#play sx+cx-cxa#xcxg#xcxgxcx
/i/i/i/i
#play --ic#++scxgxcxg#xcxgxcx
#play sfxcxa#xcxg#xcxgxcx
/i/i/i/i
#play --ic++scxfxcxgxcxg#xcx
#play sa#xcx+cx-cxg#x cxgxcx
/i/i/i/i
#play --ig++s-g+xax-g+xa#x-g
#play sxax-g+x
#play sgx-g+x+cx--g+xa#x-g+x
#play sax-g+x
/i/i/i/i
#play --if++s-f+xax-f+xa#x-f
#play sx+cx--f
#play sx+dx--f++xcx--f+xa#x
#play -sf+xax-f+x
/i/i/i/i
#play --id#++s-d#+xax-d#+xa#
#play sx-d#+xax-d#+x
#play sgx-d#+x+cx--d#+xa#x
#play s-d#+xax-d#+x
/i/i/i/i
#play --id++s-d+xgx--d++xax
#play --sd++xa#x--dx
#play +scx---d+++xdx---dx
#play sa#x--d++xax--dx
/i/i/i/i
#play sgxdxaxdx
#play sa#xdxaxdx
#play sgxdx+cx-dx
#play sa#xdxaxdx
/i/i/i/i
#play se--e+texse+f#
#play s--e++g-e-texse++e
#play -se+f#--e++g-e+e
#play s--e+texse+f#
#play --se++g-e-texse++e
#play s-e+f#--e++g-se
/i/i/i/i
#play --tgxsg++g-g+b--g
#play sg-g+a--a
#play -taxsa+e--a++f#-a
#play --tbxsb+tbxsb-tbxsb
#play -tbxsb-tbxsb+tbxsb
#play --tbxsb+tbxsb
/i/i/i/i
#play se-c+tcxsc-tcxsc
#play tcxsc-tcxsc
#play tcxscf#-c
#play -s+gcf#-d+tdxsde
#play -sd+tdxsd-tdxsd+e
#play sd-tdxsdb+d
/i/i/i/i
#play -texsebe+g-ebe+f#
#play -sebe+d-e
#play s-be+e-ebe+f#-ebe
#play sg-ebe+f#-ebe
/i/i/i/i
#play se-c+tcxsc-tcxsc
#play tcxsc-tcxsc
#play tcxscf#-c
#play -s+gcf#-d+tdxsde
#play -sd+tdxsd-tdxsd+e
#play sd-tdxsdb+d
/i/i/i/i
#play -texsebe+g-ebe+f#
#play -sebe+d-e
#play s-be+e-ebe+f#-ebe
#play sg-ebe+f#-ebe
/i/i/i/i
#restart
Last edited by bitbot on Sat Jan 16, 2016 3:08 pm, edited 1 time in total.
Re: Super ZZT Land
Here I go to put it on zzt ultra site to see it already added! Interesting the choices of what notes to play vs which not to.
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Re: Super ZZT Land
Commodore: Thanks for noticing! I especially had to pick and choose what notes to keep. Hope I did the original justice.
Chris: Thanks for the add, thought you might like it! Sounds great with the new engine, too.
Chris: Thanks for the add, thought you might like it! Sounds great with the new engine, too.
Last edited by bitbot on Sat Jan 16, 2016 3:08 pm, edited 1 time in total.
Re: Super ZZT Land
Jill of the Jungle had a level editor?
Currently working on: ZZTV 11.2 Channel Escape from the Burning Building - ON HOLD
Currently Playing: Burger Joint
Currently Playing: Burger Joint
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Re: Super ZZT Land

Commodore really came thru with this crane game engine! I added another coat of shellac.

edit: original circa 2012
Last edited by bitbot on Tue Dec 08, 2015 3:44 pm, edited 1 time in total.
Re: Super ZZT Land
Looking great! You're using zap to make this? right? Or are you just navigating the danger zone that is szzt's editor?
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Re: Super ZZT Land (Released)
Download SZZTLAND now!
Edit: Now with 10x the enhancements!
Last edited by bitbot on Fri Sep 09, 2016 7:14 pm, edited 10 times in total.
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Re: Super ZZT Land (Released)
Far out man!
The demo is now playable over at The Archive:
https://archive.org/embed/SZZTLAND
For the record, I don't plan on finishing this. I hope to earn a living with fine art doing oil paintings and stuff.
Big thanks to everyone! I learned a lot from you guys.
bitbot,
Over and out.
The demo is now playable over at The Archive:
https://archive.org/embed/SZZTLAND
For the record, I don't plan on finishing this. I hope to earn a living with fine art doing oil paintings and stuff.
Big thanks to everyone! I learned a lot from you guys.
bitbot,
Over and out.