Autumn 2003 24 Hours of ZZT
Moderators: Commodore, Zenith Nadir
- Dr. Dos
- OH YES! USE VINE WHIP! <3
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Autumn 2003 24 Hours of ZZT
The last 24 Hours of ZZT contest never got any results! I'm running an event through May for people to play through those games, and submit scoring so we can declare a winner 15 years after the contest ended.
https://twitter.com/worldsofzzt/status/ ... 0202371073
I doubt I need to explain the contest or how to run the games on z2. So here's the relevant links for the files:
Download: https://museumofzzt.com/file/1/24hoz-aut2003.zip
Play online: https://archive.org/details/zzt_24hozAut2003
https://twitter.com/worldsofzzt/status/ ... 0202371073
I doubt I need to explain the contest or how to run the games on z2. So here's the relevant links for the files:
Download: https://museumofzzt.com/file/1/24hoz-aut2003.zip
Play online: https://archive.org/details/zzt_24hozAut2003
Visit the Museum of ZZT
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
Re: Autumn 2003 24 Hours of ZZT
https://museumofzzt.com/article/300/jud ... urs-of-zzt
Somebody find eRN56 and tell them they have to host the next contest.
Somebody find eRN56 and tell them they have to host the next contest.
Visit the Museum of ZZT
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Re: Autumn 2003 24 Hours of ZZT
WOW! Thanks so much to everyone who reviewed my game, and especially Dos for organising this.
Unsurprisingly in the past 15 years I've completely forgotten what happened in my 'game', but I remember loving these competitions and wanting to support them by taking part. I didn't use ZBitmap, but rather created my own conversion script to convert bmp files to zzt boards. I'm pretty sure it was released at some point (probably called something like bmp2zzt). Probably this means I lose a few marks (and maybe get disqualified? Some competitions had weird rules like that).
Particular thanks to Celine Kalante for somehow rating my game joint second, and to Geight for their comparison with Donnie Darko.
Unsurprisingly in the past 15 years I've completely forgotten what happened in my 'game', but I remember loving these competitions and wanting to support them by taking part. I didn't use ZBitmap, but rather created my own conversion script to convert bmp files to zzt boards. I'm pretty sure it was released at some point (probably called something like bmp2zzt). Probably this means I lose a few marks (and maybe get disqualified? Some competitions had weird rules like that).
Particular thanks to Celine Kalante for somehow rating my game joint second, and to Geight for their comparison with Donnie Darko.
- Schroedingers Cat
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Re: Autumn 2003 24 Hours of ZZT
so when are you hosting the next 24HoZZT? that ball's in your court, and the fans are itchin' to get the ball rollin'
Re: Autumn 2003 24 Hours of ZZT
So, uh, homz just sent me a message on Facebook, and like - what?Dr. Dos wrote:https://museumofzzt.com/article/300/jud ... urs-of-zzt
Somebody find eRN56 and tell them they have to host the next contest.
I completely forgot about making this game, and I'm blown away and extremely humbled that I won, especially after sixteen years.
Forgive me, but I didn't know there still was a ZZT community. Like, at all. Do... do I need to host the next 24hozzt now?
Re: Autumn 2003 24 Hours of ZZT
Yes it does!
If anyone does something like this, no weekend contest for me I work then :( I know that probably puts me in the minority.
If anyone does something like this, no weekend contest for me I work then :( I know that probably puts me in the minority.
*POW* *CLANK* *PING*
Re: Autumn 2003 24 Hours of ZZT
Hey! Long time, no see! If you're interested in participating, we will figure out some kind of scheduling that will work for you. If the onus is on me to organize this thing, I actually want to make it happen.Commodore wrote:Yes it does!
If anyone does something like this, no weekend contest for me I work then :( I know that probably puts me in the minority.
I've been poking around the internet, and it seems like ZZT is having a miniature renaissance thanks to Dr. Dos' efforts. I've redownloaded ZZT for the first time in over a decade and have been playing some of the newer games, and they're all spectacular. Didn't think I'd ever, ever say this again in this lifetime... but I think I want to make another game.
Re: Autumn 2003 24 Hours of ZZT
It'd be great to see another 24hoz contest. Maybe to accommodate peoples' varying schedules and adult lives, people could be given a week to do their game, but only using a maximum of 24 hours. Honor system. Realistically I can't work on a game more than a couple hours a day now anyways.
Re: Autumn 2003 24 Hours of ZZT
I like that idea. Good to see you, Ern.
- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
Re: Autumn 2003 24 Hours of ZZT
Congrats and welcome back!
In 2020 I want to try and create more resources to help people new to ZZT make games with it. I plan to at least so some sort of game jam on Itch. If you actually want to host something yourself I'd be glad to promote it on the @worldsofzzt twitter and Museum! If hosting something seems like a bit of sudden responsibility, I'm happy to let you pick a topic and run something myself
In 2020 I want to try and create more resources to help people new to ZZT make games with it. I plan to at least so some sort of game jam on Itch. If you actually want to host something yourself I'd be glad to promote it on the @worldsofzzt twitter and Museum! If hosting something seems like a bit of sudden responsibility, I'm happy to let you pick a topic and run something myself
Visit the Museum of ZZT
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Re: Autumn 2003 24 Hours of ZZT
I kind of like this idea, although if some people want to use a full week, I'd hate to stop them from doing so. Maybe something like a WoZZT would be a good compromise - enough time to do a submission on tighter schedules, but also room to spread out for people that have a whole weekend.emmzee wrote:It'd be great to see another 24hoz contest. Maybe to accommodate peoples' varying schedules and adult lives, people could be given a week to do their game, but only using a maximum of 24 hours. Honor system. Realistically I can't work on a game more than a couple hours a day now anyways.
Hey! Good to see you too! I hope you're doing well. :DZephyr wrote:I like that idea. Good to see you, Ern.
Hey, thanks! I've been checking out your Twitter feed and YouTube channel - it's wonderful to me that you're breathing new life into this thing. I'm torn on the question of hosting; I feel somewhat honor-bound to host the "next" event given the rules of the last, but I also really want to enter as a participant. Then again, if you're planning on hosting a game jam in the new year, I can always enter that.Dr. Dos wrote:Congrats and welcome back!
In 2020 I want to try and create more resources to help people new to ZZT make games with it. I plan to at least so some sort of game jam on Itch. If you actually want to host something yourself I'd be glad to promote it on the @worldsofzzt twitter and Museum! If hosting something seems like a bit of sudden responsibility, I'm happy to let you pick a topic and run something myself
I have a passing familiarity with Itch - is this the common way to host game jams nowadays?
Also, what is everyone's thoughts on scheduling? I know that this last quarter of the year is usually pretty busy for people.
Re: Autumn 2003 24 Hours of ZZT
The only reason for suggesting to keep the 24h rule is so that this contest would be more in line with those of the past; however doing a WoZZT would be great too.ern56 wrote:I kind of like this idea, although if some people want to use a full week, I'd hate to stop them from doing so. Maybe something like a WoZZT would be a good compromise - enough time to do a submission on tighter schedules, but also room to spread out for people that have a whole weekend.
Re timing, maybe late Jan would be good?
Re: Autumn 2003 24 Hours of ZZT
Yeah, the more I think about it, the more I like the 24 hours over a week idea. I think the honor system will work fine; honestly, I'm more concerned about generating interest in ZZT, and getting some new ZZT games in the process. I am looking at the week starting at midnight on the morning of January 19th and running until midnight on January 25th. If no one objects, this is when I think I'll set it.emmzee wrote:The only reason for suggesting to keep the 24h rule is so that this contest would be more in line with those of the past; however doing a WoZZT would be great too.
Re timing, maybe late Jan would be good?
Re: Autumn 2003 24 Hours of ZZT
Any updates on this? Maybe a new thread should be started to gauge interest; likely too late for the Jan 19 date.