ZZTV11 RELEASED!
Moderators: Commodore, Zenith Nadir
- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
Re: ZZTV11
You're sick.
Visit the Museum of ZZT
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Re: ZZTV11
Gentlemen! (Ladies?) The legacy of ZZTV continues. This time I've enlisted help. Bitbot here is the man (as has already been demonstrated), and with his valuable assistance, there's no way it can take six years!
Give me your stuff you cranky old men. Board boards and more boards. Art. Stories. Magic. Kittens. Games! We'll take your crappy poetry too! Just get it on a zzt board and get it into my inbox. Do it. DO IT NOW! Do it later... Don't do it, just do it!
Submit to my e-mail, or bitbot's.
jddgames at yahoo dot com
Release date is on critical mass basis. We'll see how fast and furious (or not) submissions come in.
Observe the greatness of ZZTV's illustrious past and get inspired.
http://zzt.org/upload//zztvX.zip
http://zzt.org/zgames/z/zztv9.zip
http://zzt.org/zgames/z/zztv8.zip
http://zzt.org/zgames/z/zztv7.zip
http://zzt.org/zgames/z/zztv6.zip
http://zzt.org/zgames/z/zztv-5.zip
http://zzt.org/zgames/z/zztv4.zip
http://zzt.org/zgames/z/zztv3.zip
http://zzt.org/zgames/z/zztv2.zip
http://zzt.org/zgames/z/zztv-1.zip
Dos:
Give me your stuff you cranky old men. Board boards and more boards. Art. Stories. Magic. Kittens. Games! We'll take your crappy poetry too! Just get it on a zzt board and get it into my inbox. Do it. DO IT NOW! Do it later... Don't do it, just do it!
Submit to my e-mail, or bitbot's.
jddgames at yahoo dot com
Release date is on critical mass basis. We'll see how fast and furious (or not) submissions come in.
Observe the greatness of ZZTV's illustrious past and get inspired.
http://zzt.org/upload//zztvX.zip
http://zzt.org/zgames/z/zztv9.zip
http://zzt.org/zgames/z/zztv8.zip
http://zzt.org/zgames/z/zztv7.zip
http://zzt.org/zgames/z/zztv6.zip
http://zzt.org/zgames/z/zztv-5.zip
http://zzt.org/zgames/z/zztv4.zip
http://zzt.org/zgames/z/zztv3.zip
http://zzt.org/zgames/z/zztv2.zip
http://zzt.org/zgames/z/zztv-1.zip
Dos:
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- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
Re: ZZTV11
I will totally do a thing!
But I have to think of a channel name first.
But I have to think of a channel name first.
- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
Re: ZZTV11
Unless I can think of a better name, put me down for #hoosegow
Re: ZZTV11
-"We want information...information... Information!"bitbot wrote:#9
-"Who are you?"
-"The new number 2"
-"Who is number 1?"
-"You are number 6"
-"I AM NOT A NUMBER! I AM A FREE MAN!"
-"AHAHAHAHAHAHA!"
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Re: ZZTV11
Welp. None of the stuff I've started really ever made it far. I could probably cobble it together for this.
#KidRoyalty
What's your policy on the use of external text files? In order to cut down on world size, that is. And possibly make text editing easier.
#KidRoyalty
What's your policy on the use of external text files? In order to cut down on world size, that is. And possibly make text editing easier.
- bitbot
- Official Clamp School Defender
- Posts: 328
- Joined: Thu Mar 01, 2012 3:00 am
- Location: earthbound
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Re: ZZTV11
I'd like to see everything packed into one large world but that requires an external simulator like Lyon.Saxxon wrote: What's your policy on the use of external text files? In order to cut down on world size, that is. And possibly make text editing easier.
Any objections?
Re: ZZTV11
I'm a traditionalist. so I'd like to see it compatible with vanilla zzt, more opportunity for title screens I say! Also I write this from my crashed windows net-book which was resurrected with a free copy of linux. Quantum P runs a mac, so it might exclude him. I do like the idea of a huge one, there's plenty of room for both.
If you want to hotlink to external files within a zzt game, that it fine. The files will be included.
If you want to hotlink to external files within a zzt game, that it fine. The files will be included.
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- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
Re: ZZTV11
I am both a Mac user and a traditionalist. :)
- Dr. Dos
- OH YES! USE VINE WHIP! <3
- Posts: 1772
- Joined: Tue Mar 11, 2003 12:00 am
- Location: Washington
Re: ZZTV11
Reminder that ZZT can read text files with "!-filename;Normal hyperlink text".
I have no idea what happens if you load a massive file that would hit ZZT's memory limits, but that can always be an option.
I have no idea what happens if you load a massive file that would hit ZZT's memory limits, but that can always be an option.
Visit the Museum of ZZT
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Follow Worlds of ZZT on Twitter
Apologies for the old post you may have just read.
Re: ZZTV11
Back in the day, my liver hurtz had an idea to make a program that detected when a text file was opened, to play an external wav or mp3. I wish that had panned out.
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