Escape from Castle Wolfenstein?
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Escape from Castle Wolfenstein?
I want Commodore to revive this dead project:
Last edited by bitbot on Thu Sep 27, 2012 5:03 pm, edited 1 time in total.
Re: Escape from Castle Wolfenstein
Well I'd love to, except I almost have a game that actually finished, rather than a game that is not even started. I do still have the music Madtom gave me. Looking at my email, I was making this 9 years ago 0_o.
I'd rather have john wells show up with the beta I gave him than start from scratch, but that's probably not happening.
I'd rather have john wells show up with the beta I gave him than start from scratch, but that's probably not happening.
- Attachments
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- ekmm.zip
- EFCW Music by Madtom
- (3.92 KiB) Downloaded 544 times
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- EFCWA.gif (9.41 KiB) Viewed 10156 times
Last edited by Commodore on Fri Apr 06, 2012 2:55 am, edited 1 time in total.
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Re: Escape from Castle Wolfenstein
Wow, can't believe you found those lost artifacts. Love the style.Commodore wrote:Well I'd love to, except I almost have a game that actually finished, rather than a game that is not even started. I do still have the music Madtom gave me. Looking at my email, I was making this 9 years ago 0_o.
I'd rather have john wells show up with the beta I gave him than start from scratch, but that's probably not happening.
Super Archeologist Simulator is going to be awesome! I gotta finish my own project before I startup new ones, but I'd like to see a WOLF3D demo/engine.
It's been a decade so... do I have your blessing?
Re: Escape from Castle Wolfenstein
Very much so. The game isn't even my copyright ;)
Actually though that cutscene picture suggest otherwise, it was actually more inspired by the apple ii original and the book Where Eagles Dare, by Alistair Maclean. The game featured a fight atop a cable-car, among other scenes, which happen in the book.
Might as well post the rest of the screenshots I have... *SIGH*
Side note: My friends and I were pulled over by the cops once, just after 9/11, and they searched our car. They looked through one of my notebooks, which had plans in it for the game. So they asked me, "What's with the maps, and the stuff about guns and 'plant the bomb'?" I had to explain that I like to program video games, which was slightly emasculating saying to a man with a gun. They confiscated some old fireworks that my friend forgot he had in his trunk, and let us go.
Actually though that cutscene picture suggest otherwise, it was actually more inspired by the apple ii original and the book Where Eagles Dare, by Alistair Maclean. The game featured a fight atop a cable-car, among other scenes, which happen in the book.
Might as well post the rest of the screenshots I have... *SIGH*
Side note: My friends and I were pulled over by the cops once, just after 9/11, and they searched our car. They looked through one of my notebooks, which had plans in it for the game. So they asked me, "What's with the maps, and the stuff about guns and 'plant the bomb'?" I had to explain that I like to program video games, which was slightly emasculating saying to a man with a gun. They confiscated some old fireworks that my friend forgot he had in his trunk, and let us go.
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Re: Escape from Castle Wolfenstein
That's a funny back story. :)
These screens are very atmospheric... With such a rich story for a backbone, this could've been a classic!
Oh well, at least it's got a proper resting place. R.I.P
These screens are very atmospheric... With such a rich story for a backbone, this could've been a classic!
Oh well, at least it's got a proper resting place. R.I.P
Re: Escape from Castle Wolfenstein
I just remembered, if you are interested, I posted my notebook plans for the game here.
viewtopic.php?f=4&t=3214
viewtopic.php?f=4&t=3214
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