NOTE: I HATE A LOT OF YOUR ZZT GAMES, SO WATCH OUT!
Moderators: Commodore , Zenith Nadir
superbowl shuffle
Official Clamp School Defender
Posts: 418 Joined: Mon Apr 07, 2003 4:52 am
Location: CAsE SenSiTiVe
Post
by superbowl shuffle » Wed Jul 07, 2004 1:08 am
RIDDLE
What's the best way to get rid of Appliance?
Give him a responsibility!
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
[/size:lh51rn9h]
Stak
Watching you post
Posts: 373 Joined: Mon Nov 17, 2003 2:38 am
Post
by Stak » Wed Jul 07, 2004 1:12 am
superbowl shuffle wrote: RIDDLE
What's the best way to get rid of Appliance?
Give him a responsibility!
We already tried that.
It was a failure (getting rid of him AND the responsibility itself).
superbowl shuffle
Official Clamp School Defender
Posts: 418 Joined: Mon Apr 07, 2003 4:52 am
Location: CAsE SenSiTiVe
Post
by superbowl shuffle » Wed Jul 07, 2004 1:19 am
THAT WAS QUICK
also the whole point was that we did get rid of him minus a couple of recent posts
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
[/size:lh51rn9h]
764
What can be said now?
Posts: 0 Joined: Tue Jul 13, 2004 3:38 am
Post
by 764 » Tue Jul 13, 2004 3:12 pm
I hear that ZZT is almost completely dead, that doesn't stop me from trying to make games. Though I haven't used ZZT-OOP in a while I'm starting again and I may soon be making complete games.
superbowl shuffle
Official Clamp School Defender
Posts: 418 Joined: Mon Apr 07, 2003 4:52 am
Location: CAsE SenSiTiVe
Post
by superbowl shuffle » Tue Jul 13, 2004 5:40 pm
I don't know who the fuck you are but that's nice to hear. Welcome, friend.
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
[/size:lh51rn9h]
642
What can be said now?
Posts: 0 Joined: Tue Mar 02, 2004 1:31 am
Post
by 642 » Tue Jul 13, 2004 6:24 pm
I still do stuff...occasionally...
Commodore
fgsdfs
Posts: 2471 Joined: Wed Mar 12, 2003 5:44 pm
Location: :noitacoL
Contact:
Post
by Commodore » Tue Jul 13, 2004 9:28 pm
Durgle wrote: I hear that ZZT is almost completely dead, that doesn't stop me from trying to make games.
1) Games can't die.
2) you're new to the self designated official ZZT site, so where did you hear this news?
You're post was edited for bad grammar. - Dos
*POW* *CLANK* *PING*
MadTom
<:D
Posts: 886 Joined: Fri May 13, 2005 6:37 am
Post
by MadTom » Wed Jul 14, 2004 11:28 am
I suppose it's too much to hope that the grammar error in Dos' comment there wasn't intentional.
Hello, Durgle!
731
What can be said now?
Posts: 0 Joined: Sun Jun 06, 2004 1:29 pm
Post
by 731 » Thu Jul 15, 2004 1:21 am
I make games all the time, but I only submit the good ones.
EDIT: Oh wait. Nevermind.
760
What can be said now?
Posts: 0 Joined: Fri Jul 09, 2004 1:30 pm
Post
by 760 » Wed Jul 28, 2004 2:12 pm
I am an active zzt game maker.
I still like it and the fact that its easy to do.