http://youtu.be/RBz2_nrc54Y
Here's a little basic program I fooled around with today, porting it to c64 from qbasic. I basically wanted to see how fast a c64 would handle all those floating point calculations, and the answer is not very fast at all! In most of the video the emulator is in warp mode.
c64 orbit program
Moderator: Quantum P.
c64 orbit program
*POW* *CLANK* *PING*