MZX vs. ZZT

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Giel
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MZX vs. ZZT

Post by Giel »

It's inevitable, MZX will likely crush ZZT's popularity and MZX will dominate the text GCS community. No offence of course. But with that ZZT to MZX converter,the end of ZZT is near. :tie:
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Post by Commodore »

and that makes YOU great, doesn't it?

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Post by Giel »

Im not saying it makes me great. :adomisfreewareyoudontneedacrackorserialnumbertopl
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Post by Zenith Nadir »

Hey ZZter's Your stupid switch over to MEGAZEUX IT's 10x BETTER THEN ZZT YOU CAN PLAY BEETER MUsiC SO WHAT IF IT's HARD ZZT WAS HARD AT FIRST CHIKEN's'
he looked upon the world and saw it was still depraved :fvkk:

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Re: MZX vs. ZZT

Post by Quantum P. »

Personal opinions ahead, nmiaow if you're a fan of MegaZeux/ZIG/SuperZZT/Plastic/whatever.

Too much complexity is bad. MegaZeux has a lot of different features, and that makes it powerful. But it also makes it harder to learn, because the feature set consists of every cool feature someone added on a whim. I'm not criticizing the open source development model; I'm just pointing out that MegaZeux suffers from feature creep. In contrast, ZZT is versatile enough for most games, yet it is easy to learn because it is simple.

Case in point: There's this really old GCS which makes even ZZT look complex. This GCS isn't even object oriented -- you have to handle all that yourself. It's so popular, Intel even makes dedicated hardware for running x86 worlds (they call them "PC games", but same thing).

But seriously, ZZT hit a really good balance between power and simplicity. All the ZZT clones try to find a better balance, but I sometimes wonder if they're searching in the wrong direction -- perhaps a slightly simpler, slightly more consistent ZZT could really take off.

I don't know.



@Giel: Which features in particular make MegaZeux's domination inevitable? I'm just curious what you think.
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Post by Microwave »

LOL PWNED BY QUAN-TIM SWEENEY DICK SUCKER! FUCK YOU, MZX FOR LIFE.

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Post by Seventh Shade »

Nothing related to old computer games dies on the internet.
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Post by zamros »

I remember when Megazeux first came to the AOL Libraries back in whatever year it was. My older brother and I shit ourselves when we read about what it was supposed to do; mod support, editable graphics and other stuff that ZZT couldn't dream to do on a good day.

Since we were on 2400 baud at the time the over-a-megabyte download was slated to take upwards of an hour. This was when you paid for AOL by the amount of time you were signed on, too, so it would incur a lot of costs in that respect, too. Still, we stuck out the download for Megazeux, because, fuckin' A sweet.

So, after a painfully long and costly download my brother and I bit our lower lips and started up Megazeux, and it didn't work.

I haven't touched it since
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Post by Fungahhh »

1. ZZT's already dead

2. Pretty sure MZX's popularity is past its peak too
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Post by zamros »

oh also your avatar SUCKS!
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Post by Zenith Nadir »

fun fact: although he has not replied to any of this thread (yet), giel has written a bunch of game reviews on the main site, which i'm just going to quote here:
Banana Quest wrote:No help file on new ZZT coding. X
Posted by Giel at 9:30PM, January 4, 2009
Good game. The reprogramming you did with ZZT is impressive. But next time,please don't recode the ZZT engine itself, people will only yell at you for this cause they want to stick to the stuff they are familiar with. Plus, due to the recoding of the ZZT engine in this game,the ZZT to MZX converter will turn most of the commands into comments.

Rating: 5 out of 5
Castle of ZZT wrote: ZZT trudges through. MZX blows it all up. X
Posted by Giel at 9:44PM, January 4, 2009
But of course,I mainly use MZX. I'd just use the ZZT to MZX converter on this thing,put a 'playershot' marco on all the objects. Put a explode (number) marco on the objects AFTER the 'playershot' marco. Play the game,and just blow everything up.

Rating: 5 out of 5
Little Orphan Annie Gets Shot In The Forehead ZZT wrote:... X
Posted by Giel at 5:57AM, January 5, 2009
Ugh...

Rating: 0 out of 5
Little Orphan Annie Gets Shot In The Forehead ZZT wrote:... X
Posted by Giel at 5:58AM, January 5, 2009
And by ugh,I mean the game's name.

Rating: 0 out of 5... X
Pokemon wrote:*puke* X
Posted by Giel at 6:02AM, January 5, 2009
TOO GAY! That crap ruins games! Even Blue Buckaroo is better than *this*! (Even though Blue Buckaroo is an MZX game)

Rating: 0 out of 5
just putting that out there before anyone else spends too much time replying to his posts, i hope my sacrifice of 5 minutes is not in vain
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Post by Aplsos »

haha, i figured it was just wacky fakeposting from giel, trolling master!

as opposed to him actually being that dumb



still not as bad as seriously replying to this thread though
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Post by Commodore »

you'd think after playing one of sam vinci's games he'd stop right there.
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Post by Teabone »

Fungahhh wrote:1. ZZT's already dead

2. Pretty sure MZX's popularity is past its peak too
Barely any MegaZeux games are being made these days. Any fully complete ones for that matter.
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Post by Zenith Nadir »

Aplsos wrote:haha, i figured it was just wacky fakeposting from giel, trolling master!

as opposed to him actually being that dumb



still not as bad as seriously replying to this thread though
it was basically an excuse to immortalise those reviews before i deleted some of them, which i will do once this post is finished

also t-bone are you really just posting here to advertise that your brother with a misspelled name died to a bunch of people who don't really care

it's an improvement on the ascii orgasm, i guess
he looked upon the world and saw it was still depraved :fvkk:

Overall: Rotton egg for breakfast
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