Archeologist simulator

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Commodore
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Archeologist simulator

Post by Commodore »

Inspired by bitbot to make some dungeons, I got to working on a dusty old thing with a working title of Super Archeologist Simulator.
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bitbot
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Re: Archeologist simulator

Post by bitbot »

I'm picking up an air of Dr. Jones. :)
Kingdom of the Crystal Skull® exceeded my expectations but If I were to dig for inspiration I would go for more of a Young Indy Chronicles™ kinda feel.

I bet you've got it all worked out under the hood. I would love to slap a coat of paint on those storyboards...
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Re: Archeologist simulator

Post by Commodore »

Finally started on the title screen. I hate that part the most. Still a work in progress. I think it needs a bat.
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Re: Archeologist simulator

Post by Aplsos »

thats a good title screen
r
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Re: Archeologist simulator

Post by bitbot »

Wow, great artwork. Z3 IS HERE!
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Re: Archeologist simulator

Post by bitbot »

Can you PLEASE add a Pharoah's Tomb-style minigame!? :)

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Re: Archeologist simulator

Post by Saxxon »

I saw that and thought "Arctic Adventure". Guess it's the same game.
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Re: Archeologist simulator

Post by Commodore »

Man, I love that game & monument's of mars. I'll see what I can do, but platformers in zzt have their quirks.

Just crossed the 100 kilobyte mark
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Re: Archeologist simulator

Post by bitbot »

Arctic Adventure looks cool. Didn't know there was a sequel.

At the very least you can reuse the engine in Sid's Disaster!

Uh oh, 100k-- the point of no return!
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Re: Archeologist simulator

Post by Commodore »

Here's a statue I made I think looks cool. Notice you enter from a side perspective ;)
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Re: Archeologist simulator

Post by bitbot »

That is fantastic. I'm really excited about this game.
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Re: Archeologist simulator

Post by Commodore »

Somehow most of my adventures end in space :P
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Re: Archeologist simulator

Post by Commodore »

I've gone back and added some detail to boards. Two dungeons left to start, and one dungeon to finish: the dungeon with the statue. It's basically done except for the actual platform bit. My pyramid was not feeling Egyptian enough so I added some gods.
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Re: Archeologist simulator

Post by Saxxon »

Wow the art there is impressive :) I couldn't imagine it without the gods to be honest.
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Re: Archeologist simulator

Post by bitbot »

YES!
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