Search found 195 matches
- Tue Oct 30, 2007 12:44 am
- Forum: ZZT Projects
- Topic: Fall Pack/BloodWire:Lost Soul I
- Replies: 4
- Views: 3044
Fall Pack/BloodWire:Lost Soul I
Yo. I'll go ahead and talk about the season package thing. As you figure, it's a package that is gonna be released for each season. It should contain some short games I'm releasing within it, plus extra junkary. If it goes well with the first one, I'll see to it that it will continue for each season...
- Sat Oct 13, 2007 2:18 am
- Forum: Videogames
- Topic: SONIC CONFIRMED FOR BRAWL
- Replies: 62
- Views: 41503
- Fri Sep 28, 2007 8:43 pm
- Forum: Videogames
- Topic: New Pocky and Rocky in Development
- Replies: 23
- Views: 16468
- Fri Aug 31, 2007 1:23 am
- Forum: ZZT General
- Topic: Town of ZZT in ~26:00 by Dr. Dos
- Replies: 28
- Views: 10686
- Mon Jul 23, 2007 10:24 pm
- Forum: ZZT General
- Topic: Tim Sweeney interview
- Replies: 6
- Views: 5649
- Mon Jul 16, 2007 11:17 pm
- Forum: ZZT Clones and Editors
- Topic: Zap
- Replies: 156
- Views: 89518
- Mon Jul 16, 2007 10:57 pm
- Forum: ZZT Clones and Editors
- Topic: where can i find plastic
- Replies: 19
- Views: 20458
- Thu Jul 12, 2007 1:52 am
- Forum: ZZT Projects
- Topic: Binders Keepers Losers Weepers
- Replies: 11
- Views: 6178
Be fore warned this doesn't alway works, mainly if your code is too long. Those codes are short and it doesn't trigger a glitch that's within zzt itself. If the first bind is inactive(not moving) and the second bind is active, then it will work. My theory is that the first bind doesn't have much cod...
- Mon Jul 09, 2007 10:29 pm
- Forum: ZZT Clones and Editors
- Topic: where can i find plastic
- Replies: 19
- Views: 20458
- Fri Jul 06, 2007 1:18 am
- Forum: ZZT Clones and Editors
- Topic: Zap
- Replies: 156
- Views: 89518
I can think of three reasons to include blinkx. One, blinkx is relatively new than the font so yes, very few games uses it. Two, some games uses window mode that makes a kind of blinkx effect (and have dark yellow available instead of brown) so no app (or whatever it is) is needed or necessary. Thir...
- Thu Jul 05, 2007 2:15 am
- Forum: ZZT Clones and Editors
- Topic: Zap
- Replies: 156
- Views: 89518
Super ZZT had the potential to be something much more... I love you. Any chance of font support? hey, you're right, with those spiff feature's of animated junkary on the editor, it'll be damn right help to actually see your work using a font under the editor. I believe the only two font editor that...
- Tue Jul 03, 2007 12:35 am
- Forum: ZZT Clones and Editors
- Topic: A graphical zzt :S
- Replies: 11
- Views: 7271
- Tue Jul 03, 2007 12:28 am
- Forum: ZZT Clones and Editors
- Topic: Zap
- Replies: 156
- Views: 89518
- Tue Jul 03, 2007 12:11 am
- Forum: Goth Topic
- Topic: They Fill Me With Joy So Profound
- Replies: 785
- Views: 228757
- Fri Jun 29, 2007 12:13 am
- Forum: ZZT Clones and Editors
- Topic: Zap
- Replies: 156
- Views: 89518
Hot! http://img.photobucket.com/albums/v111/Zephyre_Syx/emotioncons/MurrCon.gif Plotting tile is like gooping paint 'n shtuff all over the place with yo hands I think I just... Let's just skip that, it's pretty awesome. Awesomer if you can open multiple boards and plot between them all. Very useful ...