Search found 43 matches
- Sun Aug 19, 2012 6:41 am
- Forum: ZZT Projects
- Topic: Working on poject "The Chest" will post more sooneeee.
- Replies: 2
- Views: 6485
Working on poject "The Chest" will post more sooneeee.
http://www.anonmgur.com/up/47e3e6354c3afd5859911327fa208c1c.png Preview of part of an outdoor puzzle. Thing on the topright is a Butte Train (At time of the snapshot, not working). http://www.anonmgur.com/up/2b3943185a7ab347aefd12a4b4b0c0e7.png Does that look good? (image on topright is ref). There...
- Sun Aug 19, 2012 4:34 am
- Forum: Goth Topic
- Topic: Remotely explain how G&W games work?
- Replies: 1
- Views: 4960
Remotely explain how G&W games work?
I'd like to know how the mechanism inside a game & watch works, I mean extensibly(hopefully) or just as detailed as anyone might be able to get. And when I say game & watch I mean any of those old LCD games.
- Sun Aug 19, 2012 12:09 am
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
There are 2 objects called A and I #send A:LABEL will LABEL be sent to both? Are there any other abbreviations (for colors or patterns?) or a repeat-last sort of command? Also how much memory does an EMPTY take compared to a FAKE? Because #PUT N FAKE Takes fewer bytes via text; however #PUT N EMPTY ...
- Sat Aug 18, 2012 4:14 am
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Re: Questions about Z2 community.
So may I ask, do you do that for fun, or do you have another reason behind it? It just seems a little un-fulfilling to do coding for the sake of coding, unless that IS why you're doing it. It's cool regardless. EDIT: And if you're willing to share, would you mind saying, what your your ultimate goal...
- Fri Aug 17, 2012 4:31 pm
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Re: Questions about Z2 community.
That's pretty cool, is there a reason you're making a remake of ZZT? I mean, why not make something entirely original if you have the ability to remake ZZT? Not that I'm saying the project is bad.
- Thu Aug 16, 2012 11:45 pm
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Re: Questions about Z2 community.
Mind providing an explanation for those two names?
- Thu Aug 16, 2012 11:42 pm
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
My mistake I was tired when I wrote it, should say change invisible not change fake. Project I'm working on is near finished though.
- Thu Aug 16, 2012 6:48 am
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Re: Questions about Z2 community.
I don't know exactly what you're trying to say but I'm not seeking attention. I've always wanted to come here since about seven years ago, but never had the right circumstances.
- Thu Aug 16, 2012 3:16 am
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
sorry4doublepost; I have this strange issue with a vital object in my game. The error I'm getting is bad direction and I can't tell why. ========OBJECT ONE======= @bottom #END :GO /n/n/n/n/n #END ========OBJECT TWO======= @middle #END :TOUCH !START;START !;NO #END :START #TAKE 2 GEMS NOGEMS #GO :NOG...
- Thu Aug 16, 2012 12:16 am
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
Is it possible to set a board/world resource limit?
- Thu Aug 16, 2012 12:13 am
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Re: Questions about Z2 community.
Does that mean you'll be leaving when those are finished?
- Wed Aug 15, 2012 9:04 pm
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
But it is possible to use a label with it? That gives me an idea, if there's something that gives you health, and you already have max health it could do something based on that. Not that it would be anything big, just for finishing touches I guess.
- Wed Aug 15, 2012 8:48 pm
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
Oh that's great, you can't take negative quantity though?
- Wed Aug 15, 2012 5:30 pm
- Forum: Goth Topic
- Topic: Questions about Z2 community.
- Replies: 11
- Views: 10519
Questions about Z2 community.
So I've noticed that the z2 forums seem to consist of oldbies answering my dumb questions. Shirley Z2 wasn't always like this, or was it? And in that case when around would you say it disintegrated into this? On another note: I'd also like to say I understand I could've googled some things I've been...
- Wed Aug 15, 2012 5:02 pm
- Forum: ZZT General
- Topic: ZZT-OOP questions
- Replies: 44
- Views: 20404
Re: ZZT-OOP questions
Is nogems a variable that's already in the game?