Search found 3668 matches

by Dr. Dos
Mon Jun 14, 2021 12:42 am
Forum: ZZT General
Topic: Arbitrary code execution in ZZT 3.2
Replies: 5
Views: 91

Re: Arbitrary code execution in ZZT 3.2

:keen:

That was really cool to see! I managed to get it running by booting off an MS-DOS 6.22 boot disk on an old 2001(ish?) Dell laptop flawlessly.
by Dr. Dos
Mon Jun 14, 2021 12:35 am
Forum: ZZT Companies
Topic: Mirror Image Games (Redux)
Replies: 232
Views: 77913

Re: Mirror Image Games (Redux)

Image
by Dr. Dos
Fri Feb 12, 2021 2:20 am
Forum: ZZT General
Topic: Preserving Worlds
Replies: 2
Views: 759

Preserving Worlds

Means TV Original Series Preserving Worlds is a documentary travelogue through aging but beloved virtual worlds. Join us as we explore dated chat environments, appreciate player-created art, and meet people working against obsolescence to keep the communities they care about alive and accessible. V...
by Dr. Dos
Wed Oct 28, 2020 8:31 pm
Forum: ZZT General
Topic: I have not forgotten
Replies: 2
Views: 1379

Re: I have not forgotten

Ground Zero Interactive will be reborn.
by Dr. Dos
Mon Jul 13, 2020 9:20 pm
Forum: ZZT General
Topic: player turned into lion by conveyor
Replies: 5
Views: 2447

Re: player turned into lion by conveyor

Okay, thanks to reading up on Asie's Reconstruction of ZZT and some experimenting with KevEdit I have a much better idea of how conveyors work and break. https://i.pokyfriends.com/zzt-conveyor-experiments.png Firstly, there's a bug with conveyors and drawing. Conveyors iterate over their neighboring...
by Dr. Dos
Sun Nov 24, 2019 4:51 am
Forum: Suggestions
Topic: ICANN sold .org control to private equity firm.
Replies: 3
Views: 2323

Re: ICANN sold .org control to private equity firm.

See! One time Quantum seemed displeased when he learned I wasn't even 100% sure he was the one paying for the site. It got brought up earlier today in the Worlds of ZZT discord server and Quantum P. is there and definitely aware. Lord knows it wouldn't be the first time z2's url changed. It's been w...
by Dr. Dos
Tue Nov 12, 2019 3:15 am
Forum: ZZT General
Topic: Autumn 2003 24 Hours of ZZT
Replies: 15
Views: 6670

Re: Autumn 2003 24 Hours of ZZT

Congrats and welcome back! In 2020 I want to try and create more resources to help people new to ZZT make games with it. I plan to at least so some sort of game jam on Itch. If you actually want to host something yourself I'd be glad to promote it on the @worldsofzzt twitter and Museum! If hosting s...
by Dr. Dos
Sat Oct 12, 2019 2:08 am
Forum: ZZT General
Topic: is the opening screen (K, C) run-length encoded
Replies: 2
Views: 2088

Re: is the opening screen (K, C) run-length encoded

It's not! It looks like it's just stored pretty much as is. Somewhere in the utilities (here and on the museum site) there should be something to decompress ZZT's executable UNLZEXE or something. If you ever want to modify ZZT, for most things you have to decompress it first. You can find it quite e...
by Dr. Dos
Wed Oct 02, 2019 8:32 pm
Forum: ZZT Clones and Editors
Topic: Zeta - a different approach to modern-day ZZT
Replies: 42
Views: 14247

Re: Zeta - a different approach to modern-day ZZT

For now you should be able to launch a specific world from the commandline with "zeta blahblah.szt"
by Dr. Dos
Wed Sep 04, 2019 4:27 pm
Forum: ZZT General
Topic: are the empties in ZZT char 32, rather than being char 0?
Replies: 4
Views: 2482

Re: are the empties in ZZT char 32, rather than being char 0

KevEdit definitely does. ZZT's drawing routine always forces them to appear as black on black, but you can #put a gem on an empty without specifying a color and it will take the empty's color. I know the KE hosted on z2 is really old (but even that should have no problem). https://github.com/cknave/...
by Dr. Dos
Wed Sep 04, 2019 4:19 pm
Forum: ZZT General
Topic: re: run zzt without having to type 'kc' all the time
Replies: 6
Views: 2988

Re: re: run zzt without having to type 'kc' all the time

Somebody in the Worlds of ZZT Discord made a hacked up executable and I remember: 1) I downloaded it immediately because I realized how useful it was 2) I have no fucking idea what I did with it, or who made it or where to find it again either in Discord logs or my own computer! So oops.
by Dr. Dos
Tue Aug 06, 2019 3:45 am
Forum: ZZT General
Topic: 1999 IF24AHoZZT entries lost?
Replies: 2
Views: 1808

Re: 1999 IF24AHoZZT entries lost?

Even the 2000 ones were a lucky find. I was hoping I'd find them on an old computer but they are currently lost to time.
by Dr. Dos
Tue Jun 04, 2019 5:57 am
Forum: ZZT General
Topic: ZUltimate locked?
Replies: 9
Views: 4511

Re: ZUltimate locked?

Hello I haven't visited here in a bit. I was contacted by somebody well known to both this and the MZX communities discussing the site being used by uh, less scrupulous people with the intent of digging up old names and photos of trans MZXers and other embarrassing material about things people did a...
by Dr. Dos
Sun Apr 07, 2019 4:39 am
Forum: ZZT General
Topic: Creating pushers
Replies: 2
Views: 2147

Re: Creating pushers

Nope. However depending on what exactly you need the pusher to do, it may possible to do it with statted empties/fakes This requires the path the pusher should take to be drawn out in reverse stat order: http://i.pokyfriends.com/twit-pusher.mp4 I'm not... actually sure why the stat order matters? To...
by Dr. Dos
Thu Mar 07, 2019 1:16 am
Forum: ZZT General
Topic: fantasy-style language in earliest ZZT games
Replies: 6
Views: 3948

Re: fantasy-style language in earliest ZZT games

In the earliest days of ZZT, the audience skewed older and more technical, since getting ZZT meant using BBSes more than anything else. In the early 90s RPGs weren't as big of a genre as they are today, and so those who were into them were going to find them more on computers with things like the Ul...