I wanna contact Tim!

NOTE: I HATE A LOT OF YOUR ZZT GAMES, SO WATCH OUT!

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Zenith Nadir
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Post by Zenith Nadir »

Yeah, people like Smallhacker use ZZT! HOW COULD IT SINK ANY LOWER =((
he looked upon the world and saw it was still depraved :fvkk:

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Post by 136 »

Commodore wrote:Can make a rule to not discuss the source code?
No.
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Post by Zenith Nadir »

yes
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Post by 20 »

no
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Post by Zenith Nadir »

Actually, thinking about it, no. If discussion on source code were to commence in all seriousness, maybe we could get MadTom to panic and cry like that one time Atrocity claimed to have decompiled ZZT!
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Post by Dr. Dos »

Ya know, he said after he gave up on doing anything with it that he'd send me it. I SAID YES, AND HE NEVER DID... HMMMM....
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Apologies for the old post you may have just read.
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Post by 136 »

Dr. Dos wrote:Ya know, he said after he gave up on doing anything with it that he'd send me it. I SAID YES, AND HE NEVER DID... HMMMM....
I dont think so. But, evin if thay did, the computer broke before thay evin had a chance to do it!
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Post by 53 »

I've been on the search for a decompiler, just for fun
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Post by 20 »

oh, i already have a disassembled version of zzt in ida, which is probably good enough by now to add features to. but i won't do that, since the majority of the people here seem to agree that zzt should stay the way it is.
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Post by Homz »

What could you add to ZZT?
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Post by Commodore »

Full Motion Video
*POW* *CLANK* *PING*
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Post by Zenith Nadir »

New commands, mostly!
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Post by 20 »

yeah, new commands, elements, etc.
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Post by Quantum P. »

...3D raytracing, bitmapped textures, procedural textures, bump mapping, lens flares, real 3D explosions and smoke, alpha channels, 16 million colors, real-time deformation of models, radial fog/darkness, voxel graphics, refraction and reflection effects, surface displacement, fractal landscapes, and full support for all major graphics accelerators.

We'll also need to port it to the latest version of Windows, so it won't work on old DOS machines. Forget about any revese-compatibility between ZZT versions. Predicted installation size: about 750 MB with sound files.
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Post by 136 »

To decompile it, we wood need to no it is made in Turbo Pascal and the versen number, if it is optimized program we must decompile it into OptimizeProgramingLangwige.
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