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Making a game to literally resurrect ZZT... Dr. Dos smiley?
Posted: Thu Sep 15, 2016 6:35 pm
by lizhaze
Hey y'all, I know ZZT is dead... so I'm making a game called The Resurrection of ZZT. In it, the worlds of ZZT are in ruins, and the mad scientist DR DOS is trying to resurrect ZZT (a la frankenstein). Unfortunately, he's gone a little too mad, and has abandoned the effort in his madness. You must enter his laboratory, save Dr. Dos, and do the resurrection yourself. To get in, you have to travel through the ruins of the four original ZZT worlds, which have in the last 20-odd years become overgrown and in tatters.
Etc etc etc, long story short, part of the game is that some of the seven keys that unlock Dr. Dos's lab are held by old-school ZZT game makers. I remember once coming across a board that had the smileys you're "supposed" to use to represent them in your games, I think from back in the day when people on the BBS systems would put each other in their games. Anyone know where this is??
Also, what should I use to represent Dr. Dos? Does he have a preference...
Thanks in advance!
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Thu Sep 15, 2016 8:24 pm
by zamros
http://zzt.org/?p=cameo used to have the cameo chars/colors but looks like it's broken.
Also, the game sounds great and I'm looking forward to it.
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Thu Sep 15, 2016 11:14 pm
by Dr. Dos
That page is broken because the columns for it were on the PHPBB user table and likely got wiped in a forum software upgrade.
I always used a white on black char 1 to represent myself in ZZT.
God damn the stupid frontpage integration with forum accounts just makes anything on archive.org immediately die as well
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Thu Sep 15, 2016 11:23 pm
by lizhaze
Awww snap zamros, that'd be a super useful page.
And Dr Dos thanks, will do. If there's one thing I learned in school it was databases suuuck.
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Sat Sep 17, 2016 8:38 pm
by Saxxon
Haha, my cameo reference was a large red "dragon". I remember submitting that *years* ago. I'd love to change it, but that thing is pretty immortal by now.
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Sun Sep 18, 2016 9:50 pm
by Dr. Dos
sorry buddy, you only get one shot at your fursona in the ZZT community
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Wed Sep 28, 2016 5:54 pm
by ZZTBandit
Nice concept! Yellow on black char 1 for the ZZT Bandit.
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Fri Sep 30, 2016 12:13 am
by lizhaze
Ooh ooh, including the ZZT Bandit somewhere new would be fun!! Yes sir!!
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Fri Sep 30, 2016 2:51 am
by zamros
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Fri Sep 30, 2016 8:02 pm
by ZZTBandit
lizhaze wrote:Ooh ooh, including the ZZT Bandit somewhere new would be fun!! Yes sir!!
The Town of ZZT cast of characters in order of appearance:
01-Other
02-Guardian of the Key
03-Vendor
04-Troll
05-Guard
06-The ZZT Bandit
07-Swing
08-Jazz man
09-Maestro
10-Tim Sweeney ???
etc.
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Thu Oct 06, 2016 12:54 pm
by Saxxon
Dr. Dos wrote:sorry buddy, you only get one shot at your fursona in the ZZT community
I WAS YOUNG AND STUPID
Re: Making a game to literally resurrect ZZT... Dr. Dos smil
Posted: Thu Oct 06, 2016 8:45 pm
by zamros
Make sure to ask permission before putting Emon, Tyrannous, or ZZT Operative in your game