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Re: ZZTV11
Posted: Tue Aug 26, 2014 1:18 am
by bitbot
Hey Gang! Hope those projects are going well. My apologies for the last couple posts. I had lost all sense of direction! But it's become clear—the theme is
time travel. Check out the
new machine.
Specs:
● PC/AT tower w/300W flux capacitor
● SiS 85C471/85C407 R407e mobo
● Intel 486DX2 66MHz CPU
● 16MB SIMM 72-pin RAM
● DEC S3 805 1MB Video Card
● Sound Blaster VIBRA 16
● IBM Model M Keyboard
● Gravis PC Gamepad
● IDE to SD Card adapter
● 16" DELL CRT Monitor
Modern
chiptune seems to be hitting the spot! Enjoy.
Re: ZZTV11
Posted: Sun Aug 31, 2014 7:35 am
by bitbot
I wanted my last board to be a raw throwback. I imagined the player plummeting into a fight-or-flight mode and this came to mind.
The objective is to solve 9 puzzles and unlock the relics below!
I dedicate ZZTV11 to the authors of such glorious trainwrecks as E.T.
http://youtu.be/dlfiME_ggcc
Re: ZZTV11
Posted: Sun Aug 31, 2014 2:12 pm
by Commodore
Oh man, I used to have one of those keyboards, they're pretty sweet, I still haven't forgiven microsoft for adding the windows key between alt and ctrl. It's a pretty worthless key IMO. I can't tell from the pic, but with the mhz indication, I can only imagine that tower has the "turbo" button.
Re: ZZTV11
Posted: Mon Sep 01, 2014 4:31 am
by bitbot
Hah, TURBO POWER!
Yea the keyboard is even better than I remember, especially without that Ctrl-Esc (Windows) key. They're simply built like a tank. This one's manufactured by IBM (circa 1984) before they cheaped out and outsourced production. Most the machine's components were new-in-the-box, like this lovely tower. Quite modern-looking, eh? I'm really happy with the rig. It's gonna come in handy during playtesting.
Now that I've got all my ducks in a row, I'm gonna get the hard stuff out of the way, finish my other project and do some artwork for Commodore's upcoming title
Space Fork which got me on a Star Trek kick..
Re: ZZTV11
Posted: Tue Sep 02, 2014 8:03 pm
by bitbot
This might be useful.
Re: ZZTV11
Posted: Wed Sep 03, 2014 4:48 pm
by Commodore
Also just noticed the gravis game pad. Does it work with zzt?
Re: ZZTV11
Posted: Thu Sep 04, 2014 9:50 am
by bitbot
Commodore wrote:Also just noticed the gravis game pad. Does it work with zzt?
Yea but the keyboard is preferred. So I was digging through some photos and found this one of my old PC. *sniff*
There's definitely some ZZT stuff on those floppies. Notice the Gravis Gamepad hiding under the monitor.
Re: ZZTV11
Posted: Sat Sep 06, 2014 4:06 am
by bitbot
Let's pay heed to the oldbies and make stuff in the spirit of scene demos..
Atari 2600:
http://youtu.be/XM1CbBePcdk
IBM PCjr:
http://youtu.be/fs1oJOlPqMM
C64:
http://youtu.be/zVPW40ygds4
ANSI art:
http://sixteencolors.net/pack/blocktronics_acid_trip
1-bit music:
http://shiru.untergrund.net/1bit/pivot/entry.php?id=162
Also, we need a
100 ZZT games in 10 minutes video.
Anyone up to the challenge?
RE: ZZTV11
Posted: Thu Sep 11, 2014 3:06 am
by bitbot
Promo: Get a limited edition gold disk free with your contribution
Re: ZZTV11
Posted: Mon Sep 29, 2014 3:26 pm
by bitbot
This is taking on a classic arcade vibe! I suspect it's gonna be leaner and meaner more like the originals. In many ways, ZZTV is the spiritual successor to community projects like
The Best of ZZT and
24 Hours of ZZT which are worth checking out. Will this ZZTV torch go out? IDK but I'm passing it back to its creator, our friend Dark FLR.
Re: ZZTV11
Posted: Fri Dec 12, 2014 5:29 am
by bitbot
ZZTV is brought to you by ...
We're on the air.
Re: Update
Posted: Sat Apr 11, 2015 7:42 pm
by bitbot
The first volume of ZZTV #11 is complete! Special thanks to all the contributors.
The
JsDOSBox back-end is serving its purpose but
em-dosbox just might be the future. The latest beta runs great in Chrome. PC speaker is really smooth on a well-equipped device.
Take a look.
https://archive.org/details/msdos_ZZT_1991
DIY
Posted: Sun Apr 12, 2015 9:45 pm
by bitbot
Saxxon wrote:Commodore wrote:Back in the day, my liver hurtz had an idea to make a program that detected when a text file was opened, to play an external wav or mp3. I wish that had panned out.
That's not hard to do, but you would either need a TSR or, if running in Windows, something that would watch the filesystem and act accordingly. Would be a fun project, but I dunno how practical it would be.
Beach Squad has nice overdubs:
https://youtu.be/KZDHK1tHNRM
An author could assemble a minimally hacked "ZZTBOX" with custom music, font, etc. embedded on a webpage. I think there's room for growth in that regard. One of many possible utilities...
Edit:
@Quantum- Would
your TSR be useful here? There's no documentation.
On a related note.
Didn't work for me. Pretty vague instructions. Anyone know of a foolproof method?
Re: ZZTV11
Posted: Wed Apr 15, 2015 6:05 pm
by bitbot
Jason Scott wrote a nice article about dosbox in the browser:
http://ascii.textfiles.com/archives/4471
ZZT gets a mention.
Re: ZZTV11
Posted: Wed Aug 12, 2015 4:01 pm
by bitbot
Ahoy there, idiots! What an accomplishment to get this through the door! Thank you all for making it happen.
It's been a while... have some ideas for ZZTV 11.2 and am open to feedback. I really want to tap into the art of level design for this last-ditch effort. Inspired by the work of
Kailin Zhu and
Terry Li, my channel will be strictly limited to one (amber) monochrome board and should be completed within any given weekend.. Food for thought.