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Hi z2
Posted: Mon Jul 04, 2011 1:30 pm
by DroneBoy
What's up? I'm a guy who uses ASCII/ANSI/text GCSes. Used to play around with ZZT alot - decided I'd see what is going on with it today, discuss coding styles, and make some games. Yep. They'll be crazy games, but that's to be expected from someone who chooses avatars like mine.
Posted: Mon Jul 04, 2011 3:20 pm
by Commodore
I like crazy games. Welcome. What sort of games are you into?
Posted: Mon Jul 04, 2011 3:39 pm
by Quantum P.
Welcome! The community's been quiet recently, but there's been more activity this summer.
If you used to be in the community, you might be interested in
ZUltimate, the ZZT wiki.
Posted: Mon Jul 04, 2011 11:55 pm
by DroneBoy
Thanks guys. What sort of games am I into? Stuff like:

Commander Keen, Duke Nukem I, etc.
Text Adventures (like Zork)
As far as ZZT games, I liked: Town of ZZT, Evil Sorcerer's Party, Burger Joint, and of course Banana Quest.
I wasn't in the community before... I downloaded stuff and played games, played with some game engines... Never got around to joining and posting the stuff I made with ZZT, though. Sadly, that stuff is long gone... it was on a laptop that died about seven years ago (before I made backups.)
But I've decided to give making ZZT games another shot. :) (and upload them this time.)
Posted: Tue Jul 05, 2011 4:59 pm
by Commodore
I enjoy DN1 also.
Often have a go at text adventures too, though not lately. I like early scott adam's c64 adventures and some of the crazier infocom stuff.
You should play Eli's House (zzt) if you like adventure games.
Posted: Thu Jul 07, 2011 5:53 pm
by DroneBoy
Thanks, I'm playing Eli's House now, it's awesome! :)
Scott Adams stuff is awesome (I found a compiler for making Scott Adams format adventure games recently.) Speaking of adventures made by people named Scott, Scott Miller's "Supernova" is an awesome text adventure.
So... is anyone else making a ZZT game right now, or am I the only one? :D
Posted: Thu Jul 07, 2011 8:36 pm
by Commodore
well theoretically I've got two in the works. One sort of an attempt at super star trek in zzt, the other a more traditional adventure game that focuses on Indiana Jones style traps and the like.
QP had some sort of puzzle game going for a bit.
Posted: Thu Jul 07, 2011 11:18 pm
by Zandor 12
I will never cancel 'Huh', but I will never finish it either, so technically it's in development and shaping up nicely for its 2017 release! Welcome to Z2 by the way.
Posted: Mon Jul 11, 2011 6:37 am
by Surlent
Technically I have two or three games that I talked about once and haven't officially canceled. Technically this also makes me more productive than Zandor at the moment. :O
Posted: Mon Jul 11, 2011 11:04 am
by DroneBoy
Commodore: Super Star Trek in ZZT... please do it? Also the Indiana Jones traps sound fun, fun, fun!
Zandor: Never cancelling, yet never finishing... sounds kind of like me.
Surlent: Dig into your old stuff, you may find inspiration! :)
BTW I've started a topic for the game I'm making in ZZT Projects if you're interested.