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Animating on KevEditor
Posted: Sun Oct 04, 2009 10:50 pm
by zeezat
It could be possible but how?
Posted: Sun Oct 04, 2009 10:58 pm
by zamros
What?
Posted: Mon Oct 05, 2009 4:37 am
by Quantum P.
What do you mean? Adding animation to KevEdit? Or using KevEdit to add animation to a game?
Look at the title
Posted: Fri Oct 09, 2009 12:36 am
by zeezat
Quantum P. wrote:What do you mean? Adding animation to KevEdit? Or using KevEdit to add animation to a game?
If i'd want to add animation to KevEdit then the topic would be: "Animating Kevedit".
Note the title "Animating
on KevEdit", meaning that I go for option two, which is adding animation to a game.
Posted: Fri Oct 09, 2009 12:53 am
by Commodore
you want to make like a cartoon or something? that would involve a lot of quick board changes.
Posted: Fri Oct 09, 2009 1:40 am
by zamros
Check out d3mo by benco, he made a kind of video in that
Posted: Fri Oct 09, 2009 7:07 am
by Truncheon
Don't wanna blow my own trumpet or anything, but ultra zzt can do this.
By using the #board command, you can get a fast switch through a list of boards, at about 30 fps.
Posted: Sat Oct 10, 2009 8:15 pm
by zeezat
Truncheon wrote:Don't wanna blow my own trumpet or anything, but ultra zzt can do this.
By using the #board command, you can get a fast switch through a list of boards, at about 30 fps.
Hmm... Board Switching...
I'll have to test the technique...