Discuss how totally awesome Bang! is here.
Moderator: Terryn
zeezat
Initializating...
Posts: 10 Joined: Sun Oct 04, 2009 10:46 pm
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by zeezat » Sun Oct 04, 2009 10:50 pm
It could be possible but how?
zamros
my power level is enormous
Posts: 543 Joined: Thu Mar 20, 2003 9:34 pm
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by zamros » Sun Oct 04, 2009 10:58 pm
What?
Quantum P.
Level 17 Accordion Thief
Posts: 1433 Joined: Fri Sep 12, 2003 1:41 am
Location: Edmonds, WA
Contact:
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by Quantum P. » Mon Oct 05, 2009 4:37 am
What do you mean? Adding animation to KevEdit? Or using KevEdit to add animation to a game?
zeezat
Initializating...
Posts: 10 Joined: Sun Oct 04, 2009 10:46 pm
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by zeezat » Fri Oct 09, 2009 12:36 am
Quantum P. wrote: What do you mean? Adding animation to KevEdit? Or using KevEdit to add animation to a game?
If i'd want to add animation to KevEdit then the topic would be: "Animating Kevedit".
Note the title "Animating
on KevEdit", meaning that I go for option two, which is adding animation to a game.
Commodore
fgsdfs
Posts: 2471 Joined: Wed Mar 12, 2003 5:44 pm
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by Commodore » Fri Oct 09, 2009 12:53 am
you want to make like a cartoon or something? that would involve a lot of quick board changes.
*POW* *CLANK* *PING*
zamros
my power level is enormous
Posts: 543 Joined: Thu Mar 20, 2003 9:34 pm
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by zamros » Fri Oct 09, 2009 1:40 am
Check out d3mo by benco, he made a kind of video in that
Truncheon
MMMM baby
Posts: 32 Joined: Thu May 07, 2009 11:45 am
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by Truncheon » Fri Oct 09, 2009 7:07 am
Don't wanna blow my own trumpet or anything, but ultra zzt can do this.
By using the #board command, you can get a fast switch through a list of boards, at about 30 fps.
zeezat
Initializating...
Posts: 10 Joined: Sun Oct 04, 2009 10:46 pm
Post
by zeezat » Sat Oct 10, 2009 8:15 pm
Truncheon wrote: Don't wanna blow my own trumpet or anything, but ultra zzt can do this.
By using the #board command, you can get a fast switch through a list of boards, at about 30 fps.
Hmm... Board Switching...
I'll have to test the technique...