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World of Goo

Posted: Fri Oct 17, 2008 2:10 am
by tapeworm
If you have a Nintendo Wii, you should get World of Goo. (It's a Wiiware game.) If you don't, you should get the PC version. (You can get that through Steam and in various other places.)

There's a demo available, in case you need convincing.


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Posted: Fri Oct 17, 2008 7:53 am
by Commodore
wasn't there a flash game like this where you built a tower?

Posted: Fri Oct 17, 2008 3:43 pm
by Zenith Nadir
i like how the games everyone gets excited about nowadays are basically physics simulators

not that i'm complaining, portal and mario galaxy were cool and this looks cool too (not sure if braid counts as a physics sim but it's definitely something)

Posted: Fri Oct 17, 2008 9:30 pm
by Commodore
from looking at it i don't know if I'd call it a physics sim, it seems pretty unrealistic. Galaxy neither. Portal OK, but it runs on an engine everyone already creamed about for its physics and that game is four years old now. And if braid is than every 2d platformer is no matter if they decide to rip off Prince of Persia Sands of Time or not.

You show me a game that doesn't try to simulate physics and I'll show you a puzzle or board game or zzt, which is sort of a board game. :)

Maybe things like that game where you crash a truck into a wall and try to hurt the ragdoll the most.

Also does anyone think braid's backgrounds look amateurish for a commercially published game?

Posted: Sat Oct 18, 2008 12:50 pm
by Zenith Nadir
I DIDNT SAY IT WAS A BAD THING DO NOT PUT WORDS IN MY MOUTH COMMODORE I DO NOT APPRECIATE IT

i should be more specific, though, i meant games that mess around with physics in new and waaaaaacky ways that were unthinkable ten years ago, i think this game and the games i cited mostly fall into that category

Posted: Sat Oct 18, 2008 8:27 pm
by Quantum P.
Zenith Nadir wrote:games that mess around with physics in new and waaaaaacky ways that were unthinkable ten years ago
I just realized that this isn't a recent trend. 30 years ago, they were doing the same thing with Pong, Asteroids, Lunar Lander, etc.

Posted: Sun Oct 19, 2008 10:34 am
by Zenith Nadir
god

fine

spoil my fun

Posted: Mon Oct 20, 2008 3:55 am
by Quantum P.
I'm not trying to discredit your observation -- I'm just pointing out that this is a long-term trend! In 10 years, we can release the next hit game!

Posted: Mon Oct 20, 2008 12:58 pm
by Zenith Nadir
alright, fair do's

let's try to predict the next hit trend in videogame gameplay itt, i'll go first

...

uh

actually this is harder than i thought, fuck

maybe, a world war ii sim... with better graphics than ever before... nobody has ever done that

Posted: Mon Oct 20, 2008 8:15 pm
by Scribbit
4-dimensional full immersion time-travel puzzle games.

Lunar Lander and Pong were 2D games with physics in the speed and momentum. Portal and modern 3D games have physics about realistic gravity. 4D games will therefore be about tilting backwards and forwards through time to solve puzzles about historical events, the butterfly effect, and quantum uncertainty.

Posted: Mon Oct 20, 2008 8:34 pm
by Commodore
I predict a two player game where the colours and locations of a particular sort of viscous jelly battle for supremacy with the game reading people's thoughts in order to manipulate the environment and the liquid itself.

Posted: Mon Oct 20, 2008 9:38 pm
by Schroedingers Cat
I predict some shitty ascii based adventure game with an editor more popular than the games that come with it. It'll have a terrible name so that it shows up at the bottom of the alphabeticalized software catalogs.

Posted: Mon Oct 20, 2008 10:17 pm
by Scribbit
Schrödinger's Cat wrote:I predict some shitty ascii based adventure game with an editor more popular than the games that come with it. It'll have a terrible name so that it shows up at the bottom of the alphabeticalized software catalogs.
Yeah, and then when it doesn't catch on, some guys with too much time on their hands will try to port it to a newer console. And then the company that produces that console will go out of business and they'll have to port it to another console.

And they'll call it "ZYXXY" and it will be about adventuring in some huge cavern where you're blind and have only white-on-black text to tell you what's happening.

Posted: Mon Oct 20, 2008 11:28 pm
by Schroedingers Cat
...WHY DID YOU QUOTE ME

Posted: Mon Oct 20, 2008 11:34 pm
by Scribbit
...why did you type in all caps?