Angelis Finale

Housing for low income families.

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Zenith Nadir
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Post by Zenith Nadir »

exactly! why do you think i stopped making it

zzt isn't really a great storytelling device or anything.

also: the tampons
he looked upon the world and saw it was still depraved :fvkk:

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Quantum P.
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Post by Quantum P. »

MadTom wrote:It did have an overhead map, which made things a bit more sane.
In engines like this, the overhead map is always where all the action is; the 3D screen is just eye candy.
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Commodore
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Post by Commodore »

i sort of tried to play with that using the terminals. the map is blank and shows your relative position, so you can use it to some degree, but until you find one of the four terminals you don't see where the walls are. That and to keep things shooty, there are the doors that lead to regular overhead areas where you get keys and items, and there's a seperate engine for fights encountered in the 3d crawl.
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Ando
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Post by Ando »

I think that Scorch's CHRONOS CHAOS game or whatever had a 3-D maze.

I could be wrong though.
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Zenith Nadir
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Post by Zenith Nadir »

barney exterminator 2 had a 3d maze, that didn't let you see the maze top-down

it was really frustrating and annoying. the maze display was tiny, like 4x10, as well, which made it worse
he looked upon the world and saw it was still depraved :fvkk:

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Zephyr
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Post by Zephyr »

So this is probably going to be the best 3d maze yet!

ps don't screw it up
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Commodore
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Post by Commodore »

well, it's all done, just beta left. We'll see i guess.
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MadTom
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Post by MadTom »

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Alexis Janson
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Post by Alexis Janson »

I made a good 3D maze once. You could see three squares ahead, and also go up and down, so it was real 3D. I had to use a lot of objects in the display.

Unreleased, lost to time, etc.
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Commodore
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Post by Commodore »

yeah, this one is mostly objects too. it eats KB like crazy, I had to shorten the on board instructions.

nifty looking ZU entry :)
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Commodore
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Post by Commodore »

hey, anyone know of problems trying to change fonts under XP, ME, or 2000?
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Commodore
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Post by Commodore »

uploaded!
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MadTom
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Post by MadTom »

Adding now.
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Schroedingers Cat
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Post by Schroedingers Cat »

Wow, a zzt shooter that doesn't suck. Good job, Commadore. Your father would be proud.



What's with your "secret" board? And why the semi-monochrome?

Augh, so many questions!
Last edited by Schroedingers Cat on Fri Jun 30, 2006 6:54 pm, edited 1 time in total.
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Commodore
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Post by Commodore »

1) it's linked to in the game somewhere... as a secret.

2) its easier to draw line drawings in monochrome.
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