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Posted: Wed Nov 26, 2003 12:08 pm
by MadTom
Commodore wrote:I've been working on Wasteland all last night and into the dawn. I can pretty much say that I have completed almost 50% of it. I'm trying to work hard. I don't think I've released a game in over a year :( And Nexus SE doesn't really count... (despite the fact I enjoy it)
Congratulations, Commodore, you are even more obsessive than MadTom.
Posted: Sat Nov 29, 2003 12:56 am
by My Liver Hurtz
I am writing music for Ignition Factor as I speak. Well, type. I think it is the best piece of ZZT music I have ever written, though that doesn't say much. A lot of it is based on "sddi-cc+sdd"
Posted: Fri Dec 05, 2003 8:11 am
by Commodore
Wasteland is 8 boards away from completion.
PREPARE!
Posted: Fri Dec 05, 2003 12:34 pm
by My Liver Hurtz
Ignition Factor is 81 boards away from completion...
Posted: Sun Dec 07, 2003 2:34 am
by My Liver Hurtz
I've begun the intro for "Star Trek: Fleet Commander," and I am done the first level of Ignition Factor. More or less.
And for those wondering, this is not a ZZT ripoff of Star Trek: Battle Commander. Very different.
Posted: Sun Dec 07, 2003 10:35 am
by Commodore
It's 5:30 am and I just finished Wasteland. What did you do with your night? Ug the ending is mediocre too.
I'm glad this is over. It got to the point where I could only program it if I stayed up all night.
Posted: Sun Dec 07, 2003 2:47 pm
by My Liver Hurtz
I spent from 9pm to 11pm on one explosion... I am going to reuse it in Nexus III. Shall be perfect for the ending.
Posted: Sun Dec 07, 2003 3:05 pm
by Zenith Nadir
I remember I did the last six boards of Blue Moon in two and a half hours that one time. It probably shows, since I totally ripped off of Coolness with the outside of the planet.
Posted: Sun Dec 07, 2003 6:38 pm
by My Liver Hurtz
I just found out that I can increase the randomness on other ZZTAE fades besides the percents and flows to make it looks better (for some reason I had never tried anything else before) and it is so helpful.
Posted: Thu Dec 11, 2003 4:58 am
by Commodore
Updated the site with wasteland information. Yay me.
Posted: Sat Dec 13, 2003 1:35 am
by My Liver Hurtz
I've been working on IF a lot, and have made even more changes to the engine. Now you have to be in a room before you can see a victime, to add some more dimension to the game.
Soon I am going to have screenshots and descriptions for all four of my games soon, C=, if you want them.
Posted: Sat Dec 13, 2003 3:52 am
by Commodore
of course I will.
I'd like to take this time to whine and complain about Mr. Smiles review of wasteland. Incredible, didn't play much. 3.5 :(
On the other side of the review board I'd like to thank Wells for a extensive, thoughtfull review.
Posted: Sun Dec 14, 2003 10:53 am
by Commodore
I just played Sid's Disaster for the first time in about six months and I found numerous fatal errors. Which surprised me for I though I tested it much better. I guess an update is in the works.
But most of my effort is going to have to go into EFCW. Now that I can't waste time with Wasteland anymore. :P
EDIT: 666th post >:)
Posted: Wed Dec 17, 2003 3:48 am
by Commodore
Someone deleted wells's review :(
Posted: Wed Dec 17, 2003 8:14 pm
by My Liver Hurtz
I noticed that :s