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Posted: Mon Sep 06, 2010 10:29 am
by Zenith Nadir
i liked city of zzt but it was way too easy
honestly i liked the super zzt episodes of the original zzt series best. too bad they were in super zzt, though. let's play ZZT's Proving Grounds right now
Duke Nukem: Chain Reaction
Duke Nukem: Critical Mass
Duke Nukem: Proving Grounds
Posted: Mon Sep 06, 2010 11:42 am
by Zenith Nadir
trip report: holy hell level 6 of proving grounds is annoying as hell, all force water and sliders everywhere >:O
Posted: Mon Sep 06, 2010 4:37 pm
by Commodore
the force water was a nice addition to szzt, but it definitely can be abused
Posted: Tue Sep 07, 2010 12:16 pm
by Zenith Nadir
hahaha, visiting the ZZT Club in "search for the lost dog" by hercules is the best
"I think your mag is okay. I have to go now. Bye."
superzzt is great
Rei-Chan:
"Hello, ZZT programmer and
player. I haven't got much
to say to you, but I wanna
promote my games, if you
would like that."
"I give you the titles
of my games, you'll probably
like them.
-Code Red
-The Three Trails (sic)
-The Underground Bugtown
-etc, etc, not typing all this shit out
These are pretty good games
and tools. Many people like
my games and my tools
(especially Super Tool Kit)
are being used by a lot of
ZZT programmers."
You:
"Yeah, I know. I guess
I'm leaving now.
See'ya round!"
YEAH, i KNOW you FUCKIN DORK, ugh
Posted: Fri Sep 10, 2010 4:50 am
by Quantum P.
I just played Search For The Lost Dog. I got all the way to the bank, then read the walkthrough and discovered I forgot to get the pocketknife.
I like how the dialogue and behavior is just completely random at times. And the occasional statement of the obvious:
(After stealing Mono's ID card:) I just have to pretend as Mono. I hope they don't find out that I'm not Mono.
Indeed.