Who is currently working on a game?
Moderators: Commodore, Zenith Nadir
- My Liver Hurtz
- All Hail
- Posts: 15
- Joined: Sun May 11, 2003 1:31 pm
- Location: Ottawa, Canada
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I'm working on The Amazing X!, Nexus IV: Awakening and The Wizard of ZZT. Work is going a bit slowly, but not as slow as times since past. I expect a release of some sort soon.
I did!--I did!--You're quicker than your friend... Now for a handful of guilders I happen to have a private and uncut performance of The Rape of the Sabine Women-or rather woman, or rather Alfred--. Get your skirt on, Alfred--
Sorry, I tried to change the cycle rate, but...I was lazy. Im not using Battle animations in a game any more, so you can be happy about that.
I thought the story was diffrent and intresting, its true that there was not alot of plot movement but I thought the shortness of the game would make up for that....I guess it did'nt. That game was my FIRST game so I tried out alot of stuff on the game that usually would have NEVER been there, (cough RPG Battles cough cough), Anyway, I thought that the game was better than "most" first games that people have made.
I hope that Spirit will be better, and so far it is. Im guessing Homz likes complexity in a story correct? Well, if so then this game will keep you intrested, I've planned the entire plot through....about 3 months so far.
The 'rpg' like battles are NOT slow, there are NO battle animations. The rpg battles are supposed to be short and sweet, totaly for the use of powering up your spirit that you have with you. Oh and did any of you get to the 'final' cut scene yet? You might find it funny....or scary....
Anyway, thanks Homz, thanks Commodore, for your opinions.
I thought the story was diffrent and intresting, its true that there was not alot of plot movement but I thought the shortness of the game would make up for that....I guess it did'nt. That game was my FIRST game so I tried out alot of stuff on the game that usually would have NEVER been there, (cough RPG Battles cough cough), Anyway, I thought that the game was better than "most" first games that people have made.
I hope that Spirit will be better, and so far it is. Im guessing Homz likes complexity in a story correct? Well, if so then this game will keep you intrested, I've planned the entire plot through....about 3 months so far.
The 'rpg' like battles are NOT slow, there are NO battle animations. The rpg battles are supposed to be short and sweet, totaly for the use of powering up your spirit that you have with you. Oh and did any of you get to the 'final' cut scene yet? You might find it funny....or scary....
Anyway, thanks Homz, thanks Commodore, for your opinions.
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- Official Clamp School Defender
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