Project Collab...
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- Official Clamp School Defender
- Posts: 169
- Joined: Tue Sep 16, 2008 3:06 pm
- Location: 1. n. a place of settlement, activity, or residence
Not now.
I'm sorry for all the delays and confusion I've caused.
Here is the current line up...
QuantumP
InfoSponge
-empty-
-empty-
Archangel
If you've already made a board, then don't sign up.
Give other people a chance.
Okay, the weekend is over so Quantum, give us a whirl with your epic ZZT world making skills.
I'll tie up all the lose ends and make the pink area MUCH easier...
After QuantumP and InfoSponge go that is...
I'm sorry for all the delays and confusion I've caused.
Here is the current line up...
QuantumP
InfoSponge
-empty-
-empty-
Archangel
If you've already made a board, then don't sign up.
Give other people a chance.
Okay, the weekend is over so Quantum, give us a whirl with your epic ZZT world making skills.
I'll tie up all the lose ends and make the pink area MUCH easier...
After QuantumP and InfoSponge go that is...
- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
Sorry if I've been taking a long time. I'm polishing it my part now, and hope to have it ready today.
RobertP: I really like the idea of revisiting previous locations. I tried to direct the player back toward Sector 9, but I'm leaving it somewhat open as to how he gets back to his prison cell. I guess if you're contributing after me, you can fill in the gap.
RobertP: I really like the idea of revisiting previous locations. I tried to direct the player back toward Sector 9, but I'm leaving it somewhat open as to how he gets back to his prison cell. I guess if you're contributing after me, you can fill in the gap.
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- Official Clamp School Defender
- Posts: 169
- Joined: Tue Sep 16, 2008 3:06 pm
- Location: 1. n. a place of settlement, activity, or residence
- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
I am very very very sorry for being a perfectionist please forgive me:
http://zzt.org/upload/2009-10-6_sector.zip
The next board should be to the west of the board Tunnels (2). Notice that there is both a maintenance tunnel and a regular dirt tunnel. Again, sorry for taking several days for this!
RobP: I added a ladder (the flag it sets is ladder).
http://zzt.org/upload/2009-10-6_sector.zip
The next board should be to the west of the board Tunnels (2). Notice that there is both a maintenance tunnel and a regular dirt tunnel. Again, sorry for taking several days for this!
RobP: I added a ladder (the flag it sets is ladder).
- RobertP
- gore Arnold
- Posts: 250
- Joined: Tue Dec 18, 2007 6:53 pm
- Location: Burning Oak retirement facility
Quantum P: Nice!
Infosponge: Don't be a prick. I'm sure the same goes for Quantum P. We do this in our spare time, because we like to and we can. He took the time to make something, you only said you would.
ArchAngel: Actually, I already fixed the pink scene. I don't want to offend you, but your coding is very basic and often hardly fuctional. That's why I re-made the trippy scene in the first place.
edit: Sorry for being blunt. Archangel, I don't mean to hog your project. Infosponge, I was skeptical if you'd actually get involved - this goes back a while and I could be wrong.
Latest file: http://urahost.com/download.php?file=409289
So uhh.. I guess I'll let it go now. If nobody signs up and the game ends up an unfinished project, I'd be happy to fill in the gaps.
Infosponge: Don't be a prick. I'm sure the same goes for Quantum P. We do this in our spare time, because we like to and we can. He took the time to make something, you only said you would.
ArchAngel: Actually, I already fixed the pink scene. I don't want to offend you, but your coding is very basic and often hardly fuctional. That's why I re-made the trippy scene in the first place.
edit: Sorry for being blunt. Archangel, I don't mean to hog your project. Infosponge, I was skeptical if you'd actually get involved - this goes back a while and I could be wrong.
Latest file: http://urahost.com/download.php?file=409289
So uhh.. I guess I'll let it go now. If nobody signs up and the game ends up an unfinished project, I'd be happy to fill in the gaps.
Last edited by RobertP on Wed Oct 07, 2009 5:26 pm, edited 2 times in total.
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- Official Clamp School Defender
- Posts: 169
- Joined: Tue Sep 16, 2008 3:06 pm
- Location: 1. n. a place of settlement, activity, or residence
um yeah. and now i'm saying i'm not, cause i got other shit to do. aka i don't currently have the spare time/i can't right now. No need to fucking make a dramatic scene, man. i like zzt, too, and i'm sure quantu p made some sick shit as usual. i said nothing at all in any way about quantum p, negative or otherwise.RobertP wrote:Infosponge: Don't be a prick. I'm sure the same goes for Quantum P. We do this in our spare time, because we like to and we can. He took the time to make something, you only said you would.
man, you're the prick, prick.
- superbowl shuffle
- Official Clamp School Defender
- Posts: 418
- Joined: Mon Apr 07, 2003 4:52 am
- Location: CAsE SenSiTiVe
- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders
- Zenith Nadir
- this is my hammer
- Posts: 2767
- Joined: Wed Mar 12, 2003 11:40 am
- Location: between the black and white spiders
- Quantum P.
- Level 17 Accordion Thief
- Posts: 1433
- Joined: Fri Sep 12, 2003 1:41 am
- Location: Edmonds, WA
- Contact:
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- Official Clamp School Defender
- Posts: 169
- Joined: Tue Sep 16, 2008 3:06 pm
- Location: 1. n. a place of settlement, activity, or residence