Project Collab...
Project Collab...
I'm back yey!
Lets make a good game yey!
Let's Colaborate yey!
I go first 2 hours! then its who ever wants to next turn
12 authors max. SIGN UP!
http://www.box.net/shared/0tf2pl4ga3
Done Don Helio, now it's your turn Reggie.
Lets make a good game yey!
Let's Colaborate yey!
I go first 2 hours! then its who ever wants to next turn
12 authors max. SIGN UP!
http://www.box.net/shared/0tf2pl4ga3
Done Don Helio, now it's your turn Reggie.
- Schroedingers Cat
- We must invent teleportation!
- Posts: 721
- Joined: Mon Jun 19, 2006 11:35 pm
- Location: Idaho, Wisconsin
I was doing it before I had to go to work.
I fixed it, but now my hosting site is going haywire.
http://zzt.org/upload//sector.zip
I fixed it, but now my hosting site is going haywire.
http://zzt.org/upload//sector.zip
*POW* *CLANK* *PING*
- Schroedingers Cat
- We must invent teleportation!
- Posts: 721
- Joined: Mon Jun 19, 2006 11:35 pm
- Location: Idaho, Wisconsin
- Schroedingers Cat
- We must invent teleportation!
- Posts: 721
- Joined: Mon Jun 19, 2006 11:35 pm
- Location: Idaho, Wisconsin
Alright. I cleared the flag Commodore set, and I've added the start of a quest. It's more than one board, and I used a tiger instead of an object. Sorry, Archie. Get it here. I suggest that all future uploads follow the same naming convention (year-month-day_sector.zip) so that there's not a million "sector.zip"s floating around. Also, I doubled the filesize.
@Archie: I'm going to repeat Commodore's comment: Did you playtest your boards? You start off with no ammo and 100 health. There are more than ten lions on the starting board. How's the player going to survive to see the rest of the game? Also, Mr. Mechanical arms needs another :a command if you're going to #zap it. GET ON IT QUICK.
@Archie: I'm going to repeat Commodore's comment: Did you playtest your boards? You start off with no ammo and 100 health. There are more than ten lions on the starting board. How's the player going to survive to see the rest of the game? Also, Mr. Mechanical arms needs another :a command if you're going to #zap it. GET ON IT QUICK.