Collaborative Game Idea
Moderators: Commodore, Zenith Nadir
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- secret sauce
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Okay, so: I've already sent in my entry to ZZTV10 and I can't control when that's released, and as this is the first collaboration of this type I've done I don't want to make it too complicated (so no-go on the reverse order, Asiekierka).
The list so far:
Nupanick
Jur
Alexis Janson
7th Shade
And, I have another idea on how to link the boards: I make a floor plan that shows how all the boards are connected (before I can do this I will need to know how many people are entering), The goal will be collecting keys or something else that can be done over several boards, and each board will have to accomplish part of the game's overall goal.
So, for example, I might have a floor plan showing 5 boards arranged in a + sign, with connections in the center of each edge, and a different key on each one. The participants then create ZZT puzzles, with their respective keys as the prizes.
Of course, once I know who's joining, I hope to make a slightly less generic floor plan.
The list so far:
Nupanick
Jur
Alexis Janson
7th Shade
And, I have another idea on how to link the boards: I make a floor plan that shows how all the boards are connected (before I can do this I will need to know how many people are entering), The goal will be collecting keys or something else that can be done over several boards, and each board will have to accomplish part of the game's overall goal.
So, for example, I might have a floor plan showing 5 boards arranged in a + sign, with connections in the center of each edge, and a different key on each one. The participants then create ZZT puzzles, with their respective keys as the prizes.
Of course, once I know who's joining, I hope to make a slightly less generic floor plan.
I'm nupanick.
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Participants:
Nupanick
Jur
Alexis Janson
7th shade
commodore
infosponge
asiekierka
Schrodinger's Cat
Quantum P
Pancake
RobertP
11 people so far.
asiekierka, I'd prefer you not crash the game. It should be strange and patched together, but playable. Easter eggs and weird monsters are good, though. I'd hope there's enough of those to go around with the number of people contributing. Last call for new entrants, and then I'll draw up a plan showing how all the rooms must connect. After you know where you room is going, you can design it however you want within that constraint. Please no #endgame traps or deliberate run-time errors (especially you asie, I draw the line at crashing ZZT), and make sure the player can leave your board after they solve your puzzle!
Nupanick
Jur
Alexis Janson
7th shade
commodore
infosponge
asiekierka
Schrodinger's Cat
Quantum P
Pancake
RobertP
11 people so far.
asiekierka, I'd prefer you not crash the game. It should be strange and patched together, but playable. Easter eggs and weird monsters are good, though. I'd hope there's enough of those to go around with the number of people contributing. Last call for new entrants, and then I'll draw up a plan showing how all the rooms must connect. After you know where you room is going, you can design it however you want within that constraint. Please no #endgame traps or deliberate run-time errors (especially you asie, I draw the line at crashing ZZT), and make sure the player can leave your board after they solve your puzzle!
I'm nupanick.