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I agree. Take me to the spicy page.
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PostPosted: Sat Feb 23, 2008 8:13 pm 
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is keeping the new avatar, thanks.
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Cool. I might look into finding that flash device or whatever just to be able to play ZZT on a handheld. What about Plastic, though? That's got multiplayer or something, has that been ported? I'm really excited to know ZZT has been emulated on different devices, because I don't want the community to smother itself.

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PostPosted: Sat Feb 23, 2008 8:14 pm 
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Ordinery

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You would have to ask the developer of Plastic.


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PostPosted: Sat Feb 23, 2008 8:19 pm 
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is keeping the new avatar, thanks.
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There's several things I'd like to ask the developer of plastic, but the Plastic website is more or less abandoned and I don't know who to ask.

Does DreamZZT handle the player clone glitch yet? I was thinking about ways to emulate it earlier but don't want to be redundant.

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PostPosted: Sat Feb 23, 2008 10:13 pm 
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Ordinery

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No, DreamZZT does not currently implement player clones the same way ZZT does.


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PostPosted: Sun Feb 24, 2008 6:11 pm 
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is keeping the new avatar, thanks.
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Would there be some way to forward [#put player] requests to put a special object that simulates the player clone? It'd just have to issue :touch messages, shoot with the player, and transport the player. I think it can do other stuff in ZZT, but it's not used for much more than that.

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PostPosted: Fri Jul 10, 2009 1:09 am 
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Tried this today.. App loads fine, but doesn't seem to be able to locate any of the games, which are in the same base directory.


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PostPosted: Thu Feb 04, 2010 10:38 pm 
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Awesome... if only there were a way to contact the author...
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I have much that I need to learn!!!!


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PostPosted: Fri Feb 05, 2010 12:36 am 
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Why do you need to contact the author?

Nobody's posted in this thread for nearly a year. Are you doing something with DreamZZT specifically, or is this just the first interesting thread you saw?

Also, welcome to z2!


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