What is this? GCS?
Posted: Wed Aug 15, 2012 4:18 am
"There's this really old GCS which makes even ZZT look complex. This GCS isn't even object oriented -- you have to handle all that yourself. It's so popular, Intel even makes dedicated hardware for running x86 worlds (they call them "PC games", but same thing). "
Was reading some olde stuff, and came across this post by Quantum P., could someone explain what he's talking about? As in what's GCS stand for, and what's the specific "GCS" he's talking about?
Was reading some olde stuff, and came across this post by Quantum P., could someone explain what he's talking about? As in what's GCS stand for, and what's the specific "GCS" he's talking about?