Collaborative Game Idea
Moderators: Commodore, Zenith Nadir
Well, that's 2 letters and 7 boards so far. The boards are the important bit, but I like the idea of having one board that everyone put a little into.
I'm frustrated with AJ's board because it appears to me to be one-way, but he says you can go the other way "under certain circumstances." I was under the impression that it should not matter what items the player enters the board with (the exception being Quantum P's because he's allowed to expect the player to bring the three keys).
RobertP, your board is also one-way. If you're still tweaking it, could you add a path back the other way to balance it? Maybe from the exit side put some one-way transporters so the player can start on the left and get to the bottom (this would bypass the puzzle of course, but if the player wants to go this direction they probably already have the green key).
I'm frustrated with AJ's board because it appears to me to be one-way, but he says you can go the other way "under certain circumstances." I was under the impression that it should not matter what items the player enters the board with (the exception being Quantum P's because he's allowed to expect the player to bring the three keys).
RobertP, your board is also one-way. If you're still tweaking it, could you add a path back the other way to balance it? Maybe from the exit side put some one-way transporters so the player can start on the left and get to the bottom (this would bypass the puzzle of course, but if the player wants to go this direction they probably already have the green key).
I'm nupanick.
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- Official Clamp School Defender
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Letter deadline is the same as the game deadline.
NEW RESTRICTION TO CLARIFY: If your board is listed as being two-way, it MUST be able to be crossed no matter which side the player starts on and it must contain ALL items necessary to cross, unless you SPECIFICALLY agree with another designer that their board will contain an item for use on yours. NO red, blue, or green keys/doors may be used on ANY board NOT MARKED as CONTAINING them and UNLESS you AGREE OTHERWISE with ANOTHER DESIGNER, you must have MATCHING DOORS for EACH KEY you use on your BOARD.
If you made a puzzle on your (two-way) board that goes predominantly in one direction, please add a backwards path. Like on a venus flytrap, y'know how you can go one way easy but to go back the other you have to answer a riddle? Something like that.
AJ, I liked your board but it really felt unfair to assume the player could get those items somewhere else. RobertP, your puzzle is great but there's no way to cross your board if you start from the west.
NEW RESTRICTION TO CLARIFY: If your board is listed as being two-way, it MUST be able to be crossed no matter which side the player starts on and it must contain ALL items necessary to cross, unless you SPECIFICALLY agree with another designer that their board will contain an item for use on yours. NO red, blue, or green keys/doors may be used on ANY board NOT MARKED as CONTAINING them and UNLESS you AGREE OTHERWISE with ANOTHER DESIGNER, you must have MATCHING DOORS for EACH KEY you use on your BOARD.
If you made a puzzle on your (two-way) board that goes predominantly in one direction, please add a backwards path. Like on a venus flytrap, y'know how you can go one way easy but to go back the other you have to answer a riddle? Something like that.
AJ, I liked your board but it really felt unfair to assume the player could get those items somewhere else. RobertP, your puzzle is great but there's no way to cross your board if you start from the west.
I'm nupanick.
- superbowl shuffle
- Official Clamp School Defender
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So now that the semester is done I have so much more time. I had the hardest class ever but now it is done, thank God. I'm going to start working on mine right now and it will be the best board ever made in zzt.
[size=75:lh51rn9h][b:lh51rn9h]When the 5 o'clock whistle blows, so do I.[/b:lh51rn9h]
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- asiekierka
- YAHOO: ALL YOUR GEOCITIES ARE BELONG TO US
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- asiekierka
- YAHOO: ALL YOUR GEOCITIES ARE BELONG TO US
- Posts: 223
- Joined: Sat Sep 10, 2005 10:06 am
- Quantum P.
- Level 17 Accordion Thief
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remember, at the end of the month, the game is released as-is. No more extensions. If I get late submissions, I'll try to work them in. I am planning to mess with the layout so that all the recieved boards fit smoothly together, I'm sure it's possible given the flexibility of some boards.
I'm nupanick.
- superbowl shuffle
- Official Clamp School Defender
- Posts: 418
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- Quantum P.
- Level 17 Accordion Thief
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