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 Post subject: Best of ZZT 3?
PostPosted: Mon Jul 23, 2012 11:38 pm 
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I'm compiling an essential ZZT/SZZT list featuring:

● The originals
● Z2's Featured Games
● Madtom's picks
● Titles rated 80% or more
● 24/48 HoZ
● ZZTV
● Best of ZZT Part I
● Best of ZZT Part II
● ZZT's Revenge
● The latest and greatest
● Your recommendations!

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Last edited by bitbot on Thu Sep 27, 2012 5:02 pm, edited 38 times in total.

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PostPosted: Tue Jul 24, 2012 12:34 am 
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lost in the forest :tie:

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 Post subject: Re: Here we go again...
PostPosted: Wed Jul 25, 2012 2:44 pm 
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Why wasn't I goofing off yesterday? :(


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 Post subject: Re: Here we go again...
PostPosted: Wed Jul 25, 2012 4:55 pm 
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Quantum P. wrote:
Why wasn't I goofing off yesterday? :(

You either had something more constructive to do, or you went fishing.

So is there no advance editor for Super ZZT?


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 Post subject: Re: Here we go again...
PostPosted: Wed Jul 25, 2012 6:11 pm 
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the Gargoyle.
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bitbot wrote:
So is there no advance editor for Super ZZT?

Someday.. :]


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 Post subject: Re: Here we go again...
PostPosted: Wed Jul 25, 2012 7:25 pm 
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I always loved the chunky blocks, scrolling, conveyors, floors and 'H' key of Super ZZT... but the editor stinks. A new superz game would look especially slick in Lyon.

But it seems the only option left is to hop over to the megazeux side. :-/

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 Post subject: Re: Here we go again...
PostPosted: Thu Jul 26, 2012 12:44 am 
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Don't do it! MZX can't do centipedes!


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 Post subject: Re: Here we go again...
PostPosted: Thu Jul 26, 2012 1:05 am 
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ZAP is buggy, but arguably less buggy than the SZZT editor.

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 Post subject: Re: BEST OF ZZT 3
PostPosted: Sun Jul 29, 2012 10:32 pm 
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Added the following based on reviews with an average of 85% or more:

Daymare
A Dwarvish-Mead Dream
Meet the Tardigrades
New Earth Operations
Preposterous Machines
Psychic Solar War Adventure
Quest for Glory
Respite
Sabotage
You vs Stupidity
Year of Shapiro
Void of Destruction
When East Met West: The Pact of Steel

Any objections?


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 Post subject: Re: Best of ZZT 3
PostPosted: Mon Jul 30, 2012 11:40 pm 
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should it include New Earth Operations, the product of an eventual murderer?

Also I can't find chill.zzt or pilatus.zzt and have no idea what they are. I like the darren hewer additions. Crash Landing is fun, but with it's repetitive graphics and action I'm not sure its worthy of a "best of", although it is more recent. Sid's Disaster has a game killing bug in it that occurs when bats shoot spikes. (i've been meaning to fix it for ages.)

Take a look at "Their Way, the Soulful Way" by Herc

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 Post subject: Re: Best of ZZT 3
PostPosted: Tue Jul 31, 2012 2:10 am 
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Commodore wrote:
should it include New Earth Operations, the product of an eventual murderer?

What a tragedy. My heart goes out to Fukuko's family. It's a shame, Chase was undoubtebly one of the best ZZT artists. Guess there's a fine line between genius and madness. I stumbled upon 'Bloodlines' too but I'm afraid to play it. I'll sweep this under the rug...
Commodore wrote:
Also I can't find chill.zzt or pilatus.zzt and have no idea what they are.

CHILL.ZZT = Post 'Apopleptic' Chill by Herc (Duh)
PILATUS.ZZT = "Pilatus.zzt is just an extra. It has nothing to do with Sabotage." -Rob Pragt (Deleted, thanks!)
Commodore wrote:
Crash Landing is fun, but with it's repetitive graphics and action I'm not sure its worthy of a "best of", although it is more recent.

I like Crash and you gave it four stars so it stays!
Commodore wrote:
Sid's Disaster has a game killing bug in it that occurs when bats shoot spikes.

Okay, I nixed Sid. Angelis Finale would've been better but there's enough of your stuff in here anyway!
Commodore wrote:
Take a look at "Their Way, the Soulful Way" by Herc

Added THEIRWAY.ZZT. Thanks a lot!


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 Post subject: Re: Best of ZZT 3
PostPosted: Tue Jul 31, 2012 6:20 am 
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the Gargoyle.
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Preposterous Machines is a really neat tech demo, but it's not really a game, so I don't think it should be included. The reason I say this is that this compilation strikes me as something you would want to present to someone new to ZZT, and I'm sure most people would be looking for something more game oriented and less tech demo-y.


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 Post subject: Re: Best of ZZT 3
PostPosted: Tue Jul 31, 2012 4:51 pm 
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Regarding NEO: I don't see what Chase's being a murderer has to do with it. It's not like the game is about murder specifically, which would make it creepy.

The reasons I'd leave out NEO is because it's an incomplete game (Chase never made part 2), and it's really, really hard (though maybe I'm a lesser gamer). On the other hand, it's a huge thrill when you get to the end, and it's pretty.

Saxxon wrote:
The reason I say this is that this compilation strikes me as something you would want to present to someone new to ZZT


Speaking of which, is that the guiding purpose of the compilation (to be an introduction to newcomers)?


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 Post subject: Re: Best of ZZT 3
PostPosted: Tue Jul 31, 2012 5:57 pm 
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neo is short. Bloodlines might be a better choice, for bramlage.

I'm not sure disc 2 of srpg needs to be there. Even knightt (in the txt) says its bad.

PM is pretty amazing, an a rare post-2004 release. I almost think syndromes should go more than PM. With so many good examples of what to do, who needs examples of what not to do?

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