Escape from Castle Wolfenstein?

Housing for low income families.

Moderators: nuero, Ando

Post Reply
User avatar
bitbot
Official Clamp School Defender
Posts: 328
Joined: Thu Mar 01, 2012 3:00 am
Location: earthbound
Contact:

Escape from Castle Wolfenstein?

Post by bitbot »

I want Commodore to revive this dead project:
EFCWD.gif
Last edited by bitbot on Thu Sep 27, 2012 5:03 pm, edited 1 time in total.

User avatar
Commodore
fgsdfs
Posts: 2470
Joined: Wed Mar 12, 2003 5:44 pm
Location: :noitacoL
Contact:

Re: Escape from Castle Wolfenstein

Post by Commodore »

Well I'd love to, except I almost have a game that actually finished, rather than a game that is not even started. I do still have the music Madtom gave me. Looking at my email, I was making this 9 years ago 0_o.

I'd rather have john wells show up with the beta I gave him than start from scratch, but that's probably not happening.
Attachments
ekmm.zip
EFCW Music by Madtom
(3.92 KiB) Downloaded 378 times
EFCWA.gif
EFCWA.gif (9.41 KiB) Viewed 7064 times
Last edited by Commodore on Fri Apr 06, 2012 2:55 am, edited 1 time in total.
*POW* *CLANK* *PING*

User avatar
bitbot
Official Clamp School Defender
Posts: 328
Joined: Thu Mar 01, 2012 3:00 am
Location: earthbound
Contact:

Re: Escape from Castle Wolfenstein

Post by bitbot »

Commodore wrote:Well I'd love to, except I almost have a game that actually finished, rather than a game that is not even started. I do still have the music Madtom gave me. Looking at my email, I was making this 9 years ago 0_o.

I'd rather have john wells show up with the beta I gave him than start from scratch, but that's probably not happening.
Wow, can't believe you found those lost artifacts. Love the style.
Super Archeologist Simulator is going to be awesome!
wolf-zzt.png
wolf-zzt.png (6.89 KiB) Viewed 7053 times
I gotta finish my own project before I startup new ones, but I'd like to see a WOLF3D demo/engine.
It's been a decade so... do I have your blessing?
Image Image

User avatar
Commodore
fgsdfs
Posts: 2470
Joined: Wed Mar 12, 2003 5:44 pm
Location: :noitacoL
Contact:

Re: Escape from Castle Wolfenstein

Post by Commodore »

Very much so. The game isn't even my copyright ;)

Actually though that cutscene picture suggest otherwise, it was actually more inspired by the apple ii original and the book Where Eagles Dare, by Alistair Maclean. The game featured a fight atop a cable-car, among other scenes, which happen in the book.

Might as well post the rest of the screenshots I have... *SIGH*

Side note: My friends and I were pulled over by the cops once, just after 9/11, and they searched our car. They looked through one of my notebooks, which had plans in it for the game. So they asked me, "What's with the maps, and the stuff about guns and 'plant the bomb'?" I had to explain that I like to program video games, which was slightly emasculating saying to a man with a gun. They confiscated some old fireworks that my friend forgot he had in his trunk, and let us go.
Attachments
EFCWE.gif
EFCWC.gif
EFCWB.gif
EFCWB.gif (7.33 KiB) Viewed 7048 times
*POW* *CLANK* *PING*

User avatar
bitbot
Official Clamp School Defender
Posts: 328
Joined: Thu Mar 01, 2012 3:00 am
Location: earthbound
Contact:

Re: Escape from Castle Wolfenstein

Post by bitbot »

That's a funny back story. :)

These screens are very atmospheric... With such a rich story for a backbone, this could've been a classic!
Oh well, at least it's got a proper resting place. R.I.P
Image Image

User avatar
Commodore
fgsdfs
Posts: 2470
Joined: Wed Mar 12, 2003 5:44 pm
Location: :noitacoL
Contact:

Re: Escape from Castle Wolfenstein

Post by Commodore »

I just remembered, if you are interested, I posted my notebook plans for the game here.

viewtopic.php?f=4&t=3214
*POW* *CLANK* *PING*

Post Reply