LINK II

Housing for low income families.

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bitbot
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Re: LINK II ZZT

Post by bitbot »

InfoSponge wrote:man, this looks so awesome.
very links awakening in the best way
but mostly, I'm just really impressed with what you've made ZZT accomplish
:keen:
Thanks InfoSponge! It wouldn't have been possible if it weren't for the scene.

Without further ado...
http://zzt.org/upload/ADVLINK2.ZIP

Edit: Latest version
Last edited by bitbot on Sun Jul 22, 2012 8:12 pm, edited 5 times in total.
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Re: LINK II ZZT COMPLETED

Post by Commodore »

The first mini-boss pounds me every time, this fight seems unwinnable with the given resources. The moblins on the narrow bridge in the basement block the path when they are KOed. Other than that I am quite enjoying it.
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Re: LINK II ZZT COMPLETED

Post by bitbot »

Commodore wrote:The first mini-boss pounds me every time, this fight seems unwinnable with the given resources. The moblins on the narrow bridge in the basement block the path when they are KOed. Other than that I am quite enjoying it.
Zenith has what you need. Either boost your HP with a red potion prior to battle, or take his advice and cheat to acquire the Hylian Shield mirroring your opponents defense. Dark Link is immune to the slingshot. The moblins on the bridge are sort of a deterrent to go back, but I'll consider adjusting all this.

Thanks for your feedback. Glad you're enjoying it so far!
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Re: LINK II ZZT COMPLETED

Post by Commodore »

bitbot wrote:Zenith has what you need.
You know that occurred to me, but I dismissed the idea of having to go back so soon. Should have trusted my gut.
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Re: LINK II ZZT (Completed)

Post by Commodore »

So I couldn't figure out if it was possible to leave the castle. Was the red switch supposed to do something, or the blue one that I couldn't seem to reach? Though I guess you return later to beat the next boss? So I zapped through the gate, bought the shield, whomped the boss, and got out. Wil seems to want me to buy a new shield but I can't get rid of my old one. I've seen you've since updated the file so perhaps some of these things have been changed.

Figuring out how to enter the castle is a bit tough. I'd change the key bush to the other star much like you do for the flower in the light world.

Anyway, the music works great. The different tracks for the different houses is really cool. and the graphical flourishes like the cloud and the lightning are awesome.
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Re: LINK II ZZT (Released)

Post by Commodore »

scratch that, I found the catnip, now I'm stuck with the lute.
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Re: LINK II ZZT (Released)

Post by bitbot »

Well friends, the time has come to conclude this journal. It's been an awesome ride. I don't think I'll be making anymore ZZT games. It's been an honor to work among the greats. I love the scene, and now I'm a part of it.

I want to keep the momentum going and try my luck in the industry. I aspire to team up with some folks that share an interest in developing mobile games, maybe even land a job. If you like my work don't hesitate to reach out.

Respectfully,
bb

:whole:

Edit: Okay, one more project exclusively for registered users.
viewtopic.php?f=18&t=3366
Last edited by bitbot on Fri Aug 10, 2012 1:46 pm, edited 3 times in total.
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Re: LINK II ZZT (Released)

Post by Commodore »

Before you disappear into the mists of the internet where do I find the bitcoin?

Thanks for the wild ride. Good luck with mobile gaming world! Stop by in ten years and see how we're doing.
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Re: LINK II

Post by Commodore »

View video walkthrough here:

http://youtu.be/ZaMHdsa7Bi8
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